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php Programming Glossary: monster

Stripping HTML Comments With PHP But Leaving Conditionals

http://stackoverflow.com/questions/1013499/stripping-html-comments-with-php-but-leaving-conditionals

normal comments this would work. It has become quite a monster sorry for that. I have tested it quite extensively it seems..

Apache vs. IIS PHP performance comparison

http://stackoverflow.com/questions/1197953/apache-vs-iis-php-performance-comparison

it or find a compelling reason to reject the big cuddly MS monster that I'm used to. UPDATED Windows environment would be Win2k3..

Should I use multiple classes for game?

http://stackoverflow.com/questions/3548253/should-i-use-multiple-classes-for-game

I'm just beginning the design process and thinking about 'monsters'. Each monster type ya know orc goblin rat etc will have its.. the design process and thinking about 'monsters'. Each monster type ya know orc goblin rat etc will have its own stats skills.. and what not. At first I though I could just have a single monster class and set the properties when I instantiate the object...

Can I include a function inside of another function?

http://stackoverflow.com/questions/708341/can-i-include-a-function-inside-of-another-function

combatSim rollSim if hAttack mDefend print Hero hit monster for hDamage damage. br else if hAttack mDefend print Hero missed.. damage. br else if hAttack mDefend print Hero missed monster. end combatSim php function scope variable scope share improve.. rollSim if roll 'hAttack' roll 'mDefend' print Hero hit monster for roll 'hDamage' damage. br else if roll 'hAttack' roll 'mDefend'..