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2014/10/15 ¤U¤È 10:10:14

iphone Programming Glossary: inch

Font size in pixels

http://stackoverflow.com/questions/1059101/font-size-in-pixels

point size iphone cocoa font size typography share improve this question Point sizes are defined as 1 72 of an inch . That is a 72 point font is approximately 1 inch from the lowest descent to the highest ascent. So the maximum height of.. share improve this question Point sizes are defined as 1 72 of an inch . That is a 72 point font is approximately 1 inch from the lowest descent to the highest ascent. So the maximum height of a glyph in a 72pt font is about 1 inch. Apple's.. 1 inch from the lowest descent to the highest ascent. So the maximum height of a glyph in a 72pt font is about 1 inch. Apple's iphone tech specs page claims that the iPhone currently has a resolution of 163 pixels per inch. So 72 points is..

How to develop or migrate apps for iPhone 5 screen resolution?

http://stackoverflow.com/questions/12395200/how-to-develop-or-migrate-apps-for-iphone-5-screen-resolution

ios screen resolution iphone 5 share improve this question Download and install latest version of Xcode . Set a 4 inch launch image for your app. This is how you get 1136 px screen height without it you will get 960 px with black margins on.. API for that. Example CGRect screenBounds UIScreen mainScreen bounds if screenBounds.size.height 568 code for 4 inch screen else code for 3.5 inch screen Also note The auto rotation API has changed completely take a look at that as well.. screenBounds UIScreen mainScreen bounds if screenBounds.size.height 568 code for 4 inch screen else code for 3.5 inch screen Also note The auto rotation API has changed completely take a look at that as well if your application supports any..

iPhone 5 splashscreen not displaying correctly - Phonegap

http://stackoverflow.com/questions/12450603/iphone-5-splashscreen-not-displaying-correctly-phonegap

not iPad orientedLaunchImageFile launchImageFile To else not iPad orientedLaunchImageFile launchImageFile Edited for 4 inch IP5 if screenBounds.size.height 568 orientedLaunchImageFile NSString stringWithFormat @ @ 568h launchImageFile And from..

Detect device type

http://stackoverflow.com/questions/13139430/detect-device-type

userInterfaceIdiom UIUserInterfaceIdiomPhone if UIScreen mainScreen bounds .size.height 568 else iphone 3.5 inch screen else ipad UPDATE You can also use MACRO or define Variable for check is that iPhone5 iPhone4 or iPad like Bellow..

How to make xib compatible with both iphone 5 and iphone 4 devices

http://stackoverflow.com/questions/13275144/how-to-make-xib-compatible-with-both-iphone-5-and-iphone-4-devices

with both iphone 5 and iphone 4 devices I am trying to layout my xib so that layout fits in both iphone 5 4 inches retina and 3.5 devices. Because I have to support IOS 5 I cannot use autolayout. I have to use springs and Struts. I tried.. and Struts. I tried everything in interface builder. But either my view is going beyond the bottom of iphone 3.5 inch or not filling completely the iphone 4 inch retina. Can someone give a hint how to actually make an xib compatible to both.. builder. But either my view is going beyond the bottom of iphone 3.5 inch or not filling completely the iphone 4 inch retina. Can someone give a hint how to actually make an xib compatible to both the devices For more clarity I am adding..

Screen size of iphone 5

http://stackoverflow.com/questions/13399075/screen-size-of-iphone-5

4 . iphone objective c ios share improve this question On the simulator make sure you have set to iPhone Retina 4 inch . You can do this by going simulator menu at the top go to Hardware Device iPhone Retina 4 inch that will change the phone.. set to iPhone Retina 4 inch . You can do this by going simulator menu at the top go to Hardware Device iPhone Retina 4 inch that will change the phone simulator to the iPhone 5 version. If this is set then you may need to add a launch image for..

How to accommodate for the iPhone 4 screen resolution?

http://stackoverflow.com/questions/2992360/how-to-accommodate-for-the-iphone-4-screen-resolution

question Read on before you vote to close According to Apple the iPhone 4 has a new and better screen resolution 3.5 inch diagonal widescreen Multi Touch display 960 by 640 pixel resolution at 326 ppi This little detail affects our apps in a..

Objective-C code for AirPrint

http://stackoverflow.com/questions/5690931/objective-c-code-for-airprint

initWithText printBody textFormatter.startPage 0 textFormatter.contentInsets UIEdgeInsetsMake 72.0 72.0 72.0 72.0 1 inch margins textFormatter.maximumContentWidth 6 72.0 pic.printFormatter textFormatter textFormatter release pic.showsPageRange..

iOS 5.1 with Xcode 4.3.1: [UIColor colorWithPatternImage:] strange behavior only on device

http://stackoverflow.com/questions/9630870/ios-5-1-with-xcode-4-3-1-uicolor-colorwithpatternimage-strange-behavior-only

all and copy to clipboard Create a new file in photoshop that is the same dimension RGB and 8bit depth with 72pixels inch resolution with a white background. Paste the image you copied in step 1 into this image Save the file and use this one...