android Programming Glossary: binaries
Want to compile native Android binary I can run in terminal on the phone http://stackoverflow.com/questions/10798357/want-to-compile-native-android-binary-i-can-run-in-terminal-on-the-phone to generate the same type of binary as the standard Posix binaries installed on the phone like ls mkdir etc. I've downloaded the.. under Mac OS X and have been able to compile simple ELF binaries without errors. However when I transfer them to the phone they.. standard C library properly. Even though I am linking my binaries with the libc provided by the NDK they still don't work. I read..
arm-linux-androideabi-gcc is unable to create an executable - compile ffmpeg for android armeabi devices http://stackoverflow.com/questions/12660043/arm-linux-androideabi-gcc-is-unable-to-create-an-executable-compile-ffmpeg-fo ndk r8b 5. Run the script . build ffmpeg.sh The compiled binaries will be located in the newly created final builds folder in.. in the current working directory. Note the script builds binaries for armeabi armeabi v7a and x86 architectures I hope this answers..
Android valgrind build fails http://stackoverflow.com/questions/16450650/android-valgrind-build-fails Alternatively are there any pre built android arm valgrind binaries that I can use android osx android ndk valgrind configure ..
Android studio, gradle and NDK http://stackoverflow.com/questions/16667903/android-studio-gradle-and-ndk I also need some sort of after stage that copies the build binaries to the asset directory. android android ndk gradle android..
Is there a multiplatform framework for developing iPhone / Android applications? [closed] http://stackoverflow.com/questions/30953/is-there-a-multiplatform-framework-for-developing-iphone-android-applications for those coming from a Flash world. It builds to native binaries and targets browsers as well Flash HTML5 . http www.openfl.org..
Tablet(iPad/Android)-Server Communication Protocol http://stackoverflow.com/questions/4050166/tabletipad-android-server-communication-protocol as a sequence of strings like SMTP and encode decode binaries using base64 or some other method you may want to implement..
What happens to JavaScript code after app is compiled using Titanium Mobile http://stackoverflow.com/questions/4217551/what-happens-to-javascript-code-after-app-is-compiled-using-titanium-mobile generated C file xcodebuild is used to generate the final binaries provisioning profiles signing keys etc are applied iTunes and..
Android NDK incremental build http://stackoverflow.com/questions/4328345/android-ndk-incremental-build the platform for example if it becomes necessary to ship binaries for additional processor types I'd have to modify my homegrown..
Is it possible to run a native arm binary on a non-rooted android phone? http://stackoverflow.com/questions/4703131/is-it-possible-to-run-a-native-arm-binary-on-a-non-rooted-android-phone the toolchain included in the Android NDK to compile your binaries it is possible to package them with a typical Android app and..
Create an Android Jar library for distribution http://stackoverflow.com/questions/5014128/create-an-android-jar-library-for-distribution Android toolsets allow for the creation consumption of JAR binaries Can you point to some documentation on how I can do it java..
Targeting/Developing for multiple mobile platforms with one programming language (C#)? Cost-Benefit? http://stackoverflow.com/questions/5335764/targeting-developing-for-multiple-mobile-platforms-with-one-programming-language Being Jack of All trades vs .NET Ninja Or knowing that binaries of app programmed in native environment are less in size maybe..
Compiling C code (netcat) to native Android executable http://stackoverflow.com/questions/6168303/compiling-c-code-netcat-to-native-android-executable
Why use armeabi-v7a code over armeabi code? http://stackoverflow.com/questions/7080525/why-use-armeabi-v7a-code-over-armeabi-code your particular application but removing the armeabi v7a binaries is generally not a good idea. If you need to reduce size you..
Want to compile native Android binary I can run in terminal on the phone http://stackoverflow.com/questions/10798357/want-to-compile-native-android-binary-i-can-run-in-terminal-on-the-phone execute on my phone using a terminal application. I want to generate the same type of binary as the standard Posix binaries installed on the phone like ls mkdir etc. I've downloaded the Android NDK under Mac OS X and have been able to compile simple.. the phone like ls mkdir etc. I've downloaded the Android NDK under Mac OS X and have been able to compile simple ELF binaries without errors. However when I transfer them to the phone they always segfault. That is they segfault when compiled with.. My hypothesis is that they are not linking to the Android standard C library properly. Even though I am linking my binaries with the libc provided by the NDK they still don't work. I read that Android uses the Bionic C library and tried to download..
arm-linux-androideabi-gcc is unable to create an executable - compile ffmpeg for android armeabi devices http://stackoverflow.com/questions/12660043/arm-linux-androideabi-gcc-is-unable-to-create-an-executable-compile-ffmpeg-fo used by the script for example export NDK home user android ndk r8b 5. Run the script . build ffmpeg.sh The compiled binaries will be located in the newly created final builds folder in the current working directory. Note the script builds binaries..
Android valgrind build fails http://stackoverflow.com/questions/16450650/android-valgrind-build-fails NPTL helgrind.supp glibc 2.X.supp What can I do to fix this Alternatively are there any pre built android arm valgrind binaries that I can use android osx android ndk valgrind configure share improve this question For building and installing Valgrind..
Android studio, gradle and NDK http://stackoverflow.com/questions/16667903/android-studio-gradle-and-ndk the ndk build into the gradle build process. If possible I also need some sort of after stage that copies the build binaries to the asset directory. android android ndk gradle android studio share improve this question There's no NDK integration..
Is there a multiplatform framework for developing iPhone / Android applications? [closed] http://stackoverflow.com/questions/30953/is-there-a-multiplatform-framework-for-developing-iphone-android-applications iOs Android Flash HTML5 etc. and is an option to consider for those coming from a Flash world. It builds to native binaries and targets browsers as well Flash HTML5 . http www.openfl.org MonoGame is an open source implementation of the Microsoft..
Tablet(iPad/Android)-Server Communication Protocol http://stackoverflow.com/questions/4050166/tabletipad-android-server-communication-protocol binary data exchange may get painful better define your protocol as a sequence of strings like SMTP and encode decode binaries using base64 or some other method you may want to implement In order to link the two sockets client has to know the server..
What happens to JavaScript code after app is compiled using Titanium Mobile http://stackoverflow.com/questions/4217551/what-happens-to-javascript-code-after-app-is-compiled-using-titanium-mobile JS Source is base64'd and inlined as a variable into a generated C file xcodebuild is used to generate the final binaries provisioning profiles signing keys etc are applied iTunes and some other glue are used to send the IPA to your iOS device..
Android NDK incremental build http://stackoverflow.com/questions/4328345/android-ndk-incremental-build have to take responsibility for tracking future changes to the platform for example if it becomes necessary to ship binaries for additional processor types I'd have to modify my homegrown build solution to do that too. In other contexts I've sometimes..
Is it possible to run a native arm binary on a non-rooted android phone? http://stackoverflow.com/questions/4703131/is-it-possible-to-run-a-native-arm-binary-on-a-non-rooted-android-phone codesourcery share improve this question After using the toolchain included in the Android NDK to compile your binaries it is possible to package them with a typical Android app and have them spawn as subprocesses. You'll have to include all..
Create an Android Jar library for distribution http://stackoverflow.com/questions/5014128/create-an-android-jar-library-for-distribution way to set the target platform version etc . Do the latest Android toolsets allow for the creation consumption of JAR binaries Can you point to some documentation on how I can do it java android jar share improve this question If you create a..
Targeting/Developing for multiple mobile platforms with one programming language (C#)? Cost-Benefit? http://stackoverflow.com/questions/5335764/targeting-developing-for-multiple-mobile-platforms-with-one-programming-language for better performance. Learning curve of each language Being Jack of All trades vs .NET Ninja Or knowing that binaries of app programmed in native environment are less in size maybe even optimized better and not to forget that you have to..
Compiling C code (netcat) to native Android executable http://stackoverflow.com/questions/6168303/compiling-c-code-netcat-to-native-android-executable
Why use armeabi-v7a code over armeabi code? http://stackoverflow.com/questions/7080525/why-use-armeabi-v7a-code-over-armeabi-code newer devices' CPU capabilities. Do take some benchmarks for your particular application but removing the armeabi v7a binaries is generally not a good idea. If you need to reduce size you might want to have two separate apks for older armeabi and..
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