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2014/10/15 ¤U¤È 10:15:24

iphone Programming Glossary: uiviewanimationoptionbeginfromcurrentstate

Application run on simulator but not on device in iphone

http://stackoverflow.com/questions/20800108/application-run-on-simulator-but-not-on-device-in-iphone

UIView animateWithDuration 0.2 delay 0.0f options UIViewAnimationOptionCurveEaseInOut UIViewAnimationOptionBeginFromCurrentState animations ^ _slideNavigationController.view.transform CGAffineTransformMakeTranslation 260.0f 0.0f completion ^ BOOL finished.. UIView animateWithDuration 0.2 delay 0.0f options UIViewAnimationOptionCurveEaseInOut UIViewAnimationOptionBeginFromCurrentState animations ^ _slideNavigationController.view.transform CGAffineTransformIdentity completion ^ BOOL finished self cancelSearching.. UIView animateWithDuration 0.2 delay 0.0f options UIViewAnimationOptionCurveEaseInOut UIViewAnimationOptionBeginFromCurrentState animations ^ _slideNavigationController.view.transform CGAffineTransformMakeTranslation 320.0f 480.0f completion ^ BOOL..

iOS, Restarting animation when coming out of the background

http://stackoverflow.com/questions/6042472/ios-restarting-animation-when-coming-out-of-the-background

UIViewAnimationOptionAutoreverse UIViewAnimationOptionRepeat UIViewAnimationOptionAllowUserInteraction UIViewAnimationOptionBeginFromCurrentState animations ^ bg setFrame CGRectMake 0 0 1378 1005 completion nil i tried putting a set frame in front of the animation but.. UIViewAnimationOptionAutoreverse UIViewAnimationOptionRepeat UIViewAnimationOptionAllowUserInteraction UIViewAnimationOptionBeginFromCurrentState animations ^ bg setFrame CGRectMake 0 0 1378 1005 completion nil Hope this helps Thanks to all who replied. share improve..

Rotating an image 90 degrees on same position when orientation changes

http://stackoverflow.com/questions/6404786/rotating-an-image-90-degrees-on-same-position-when-orientation-changes

CGAffineTransform transform CGAffineTransformMakeRotation rotation UIView animateWithDuration 0.4 delay 0.0 options UIViewAnimationOptionBeginFromCurrentState animations ^ self.btn1 setTransform transform self.btn2 setTransform transform self.btn3 setTransform transform self.btn4..

Core Animation, unexpected animated position and hitTest values

http://stackoverflow.com/questions/7962335/core-animation-unexpected-animated-position-and-hittest-values

aDuration delay 0 options UIViewAnimationOptionCurveEaseIn UIViewAnimationOptionAllowUserInteraction UIViewAnimationOptionBeginFromCurrentState animations ^ void aIv.center imageStartingPoint aIv.layer.zPosition 0 imageStartingPoint CGPointZero centerImage..

Understanding of UIAnimation

http://stackoverflow.com/questions/7977019/understanding-of-uianimation

this question use new block animations. it is easy and stable UIView animateWithDuration 0.5 delay 0 options UIViewAnimationOptionBeginFromCurrentState animations ^ token setFrame CGRectMake xx 0 64 64 here you may add any othe actions but notice that ALL of them will.. If you whant to loop animations call your function here. UIView animateWithDuration 0.5 delay 0 options UIViewAnimationOptionBeginFromCurrentState animations ^ token setFrame CGRectMake xx yy 64 64 adding yy coordinate to move it verticaly completion nil share..

iOS UIView Animation Issue

http://stackoverflow.com/questions/8489638/ios-uiview-animation-issue

UIView animateWithDuration 1.0 delay 0.0 options UIViewAnimationOptionRepeat UIViewAnimationOptionCurveLinear UIViewAnimationOptionBeginFromCurrentState animations ^ CGAffineTransform transform CGAffineTransformMakeRotation M_PI self.animationImageView.transform transform..

Keeping object on top of keyboard in the event of becomeFirstResponder or resignFirstResponder?

http://stackoverflow.com/questions/8704137/keeping-object-on-top-of-keyboard-in-the-event-of-becomefirstresponder-or-resign

using the same animation parameters that the keyboard is using UIView animateWithDuration duration delay 0 options UIViewAnimationOptionBeginFromCurrentState curve animations ^ self.myTextField.frame newTextFieldFrame completion nil Here it is all put together void keyboardWillHideOrShow..

Moving an image along a series of CGPoints

http://stackoverflow.com/questions/9245954/moving-an-image-along-a-series-of-cgpoints

CGPointValue animate the imageView center towards that location UIView animateWithDuration 0.1 delay 0.0 options UIViewAnimationOptionBeginFromCurrentState UIViewAnimationOptionAllowUserInteraction animations ^ self.imageView.center location completion ^ BOOL finished we are..