c++ Programming Glossary: translation
What is a “translation unit” in C++ http://stackoverflow.com/questions/1106149/what-is-a-translation-unit-in-c is a &ldquo translation unit&rdquo in C Hello everybody I am reading at the time the.. the Effective C written by Meyers and came across the term translation unit . Could somebody please give me an explanation of 1 What.. this question From here According to standard C A translation unit is the basic unit of compilation in C . It consists of..
What is an undefined reference/unresolved external symbol error and how do I fix it? http://stackoverflow.com/questions/12573816/what-is-an-undefined-reference-unresolved-external-symbol-error-and-how-do-i-fix for the reference The precedence among the syntax rules of translation is specified by the following phases see footnote . Physical.. and semantically analyzed and translated as a translation unit. SNIP Translated translation units and instantiation units.. and translated as a translation unit. SNIP Translated translation units and instantiation units are combined as follows SNIP All..
What is external linkage and internal linkage in C++ http://stackoverflow.com/questions/1358400/what-is-external-linkage-and-internal-linkage-in-c .cpp or .cxx or something else your compiler generates a translation unit . This is the object file from your implementation file.. Internal linkage refers to everything only in scope of a translation unit. External linkage refers to things that exist beyond a.. linkage refers to things that exist beyond a particular translation unit. In other words accessable through the whole program which..
Unnamed/anonymous namespaces vs. static functions http://stackoverflow.com/questions/154469/unnamed-anonymous-namespaces-vs-static-functions keyword affect visibility of a variable declaration in a translation unit has been reversed ref . In this case using a static or.. still have the advantage of allowing you to define translation unit local types. Please see this SO question for more details...
Undefined, unspecified and implementation-defined behavior http://stackoverflow.com/questions/2397984/undefined-unspecified-and-implementation-defined-behavior completely with unpredictable results to behaving during translation or program execution in a documented manner characteristic of.. the issuance of a diagnostic message to terminating a translation or execution with the issuance of a diagnostic message . What..
Undefined Behavior and Sequence Points http://stackoverflow.com/questions/4176328/undefined-behavior-and-sequence-points completely with unpredictable results to behaving during translation or program execution in a documented manner characteristic of.. out the issuance of a diagnostic message to terminating a translation or execution with the issuance of a diagnostic message . In..
Where are static variables stored (in C/C++)? http://stackoverflow.com/questions/93039/where-are-static-variables-stored-in-c-c sense since the foo and bar variables are local to the translation unit. But where is the storage allocated To be clear the assumption..
How many levels of pointers can we have? http://stackoverflow.com/questions/10087113/how-many-levels-of-pointers-can-we-have The C standard specifies the lower limit 5.2.4.1 Translation limits 276 The implementation shall be able to translate and..
At least the first 31 or 63 characters of an internal name are significant? [closed] http://stackoverflow.com/questions/10141422/at-least-the-first-31-or-63-characters-of-an-internal-name-are-significant the first 63 are guaranteed to be significant §5.2.4.1 Translation Limits . My question is why are these limits specifically 31..
Source line length limit http://stackoverflow.com/questions/10519738/source-line-length-limit invocations are expanded. quotes from C 2003 2.1 Phases of Translation So if the OP's concern is that the macros expand to beyond a..
How do C/C++ compilers work? http://stackoverflow.com/questions/1085490/how-do-c-c-compilers-work and so I signed up for subject called Parsing and Translation . Bad move. It ended up being the Professor's vehicle for testing..
Why include guards do not prevent multiple function definitions? http://stackoverflow.com/questions/14425262/why-include-guards-do-not-prevent-multiple-function-definitions separately and goes through the same conditional. Translation units won't share the preprocessor definitions encountered by..
Template static variable http://stackoverflow.com/questions/1553854/template-static-variable duplicated symbol errors when included multiple times. Translation Unit 1 template typename T struct F static int value template..
How can I avoid including class implementation files? http://stackoverflow.com/questions/2037880/how-can-i-avoid-including-class-implementation-files template class T void function_template_definition Translation Unit A translation unit TU is a single source file should be..
Grammar of a C++ Translation Unit http://stackoverflow.com/questions/4335024/grammar-of-a-c-translation-unit of a C Translation Unit My understanding for a long time now was that a C translation..
How do I implement a Bézier curve in C++? http://stackoverflow.com/questions/785097/how-do-i-implement-a-bezier-curve-in-c blogpost explains the idea nicely but in Actionscript. Translation should not be much of a problem. share improve this answer..
Version resource in DLL not visible with right-click http://stackoverflow.com/questions/852568/version-resource-in-dll-not-visible-with-right-click 1 0 0 1 END END BLOCK VarFileInfo BEGIN VALUE Translation 0x409 1200 END END c visual studio 2008 dll resources visual..
const and global http://stackoverflow.com/questions/9032475/const-and-global linkage. So if you want to use a const across multiple Translation units add an extern qualifier to it. While a global variable..
The implementation of random_device in VS2010? http://stackoverflow.com/questions/9549357/the-implementation-of-random-device-in-vs2010 Cache manager Data Pages Context Switches First Level Translation buffer Fills Second Level Translation buffer Fills and System.. Switches First Level Translation buffer Fills Second Level Translation buffer Fills and System Calls. System exception information..
Using Quaternions for OpenGL Rotations http://stackoverflow.com/questions/9715776/using-quaternions-for-opengl-rotations GetInput .IsKeyDown sf Key E true Rotation.z TurnSpeed Translation sf Vector3 float Translation Translation.x 0 Translation.y 0.. E true Rotation.z TurnSpeed Translation sf Vector3 float Translation Translation.x 0 Translation.y 0 Translation.z 0 Move the entity.. TurnSpeed Translation sf Vector3 float Translation Translation.x 0 Translation.y 0 Translation.z 0 Move the entity if Rotation.x..
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