c++ Programming Glossary: transformations
sine wave that slowly ramps up frequency from f1 to f2 for a given time http://stackoverflow.com/questions/11199509/sine-wave-that-slowly-ramps-up-frequency-from-f1-to-f2-for-a-given-time for a given time period should I be looking into Fourier transformations c c algorithm math waveform share improve this question ..
Compilation fails with OpenMP on Mac OS X Lion (memcpy and SSE intrinsics) http://stackoverflow.com/questions/12932107/compilation-fails-with-openmp-on-mac-os-x-lion-memcpy-and-sse-intrinsics of how the compiler sees the code internally after all transformations. This is what is then gets turned into assembly instructions...
What exactly is the “as-if” rule? http://stackoverflow.com/questions/15718262/what-exactly-is-the-as-if-rule one would get is The rule that allows any and all code transformations that do not change the observable behavior of the program From.. is the as if rule The as if rule basically defines what transformations an implementation is allowed to perform on a legal C program... is allowed to perform on a legal C program. In short all transformations that do not affect a program's observable behavior see below..
Optimizing away a “while(1);” in C++0x http://stackoverflow.com/questions/3592557/optimizing-away-a-while1-in-c0x hampers compilers which could otherwise make useful transformations such as moving nondependent operations from before the loop.. the loop executes in another and so on. Without these transformations a loop might block all other threads while they wait for the..
How does the compilation, linking process work? http://stackoverflow.com/questions/6264249/how-does-the-compilation-linking-process-work output that is a stream of tokens resulting from the transformations described above. It also adds some special markers that tell..
Visualising 4D objects in OpenGL http://stackoverflow.com/questions/6988686/visualising-4d-objects-in-opengl I'd also need the ability to perform standard transformations in 4D space translation rotation along all 4 axes and uniform..
OpenCV Transform using Chessboard http://stackoverflow.com/questions/7902895/opencv-transform-using-chessboard display the chessboard on the LCD and then figure out the transformations needed to convert the image of the LCD into the ideal view of.. directly overhead and cropped. Then I would store the transformations change what the LCD is displaying take a picture perform the.. what the LCD is displaying take a picture perform the same transformations and get the ideal view of what was now being displayed. I'm..
code examples for learning LLVM backend programming http://stackoverflow.com/questions/8776903/code-examples-for-learning-llvm-backend-programming Currently I am interested in analysis passes later program transformations. I assume as I will be more fluent with analysis then will be.. be more fluent with analysis then will be time for program transformations . Could you recommend resources for learning I know LLVM Programmers.. backend programming in general while analysis and program transformations are most interesting. c compiler llvm static analysis backend..
Modern OpenGL: VBO, GLM and Matrix Stacks http://stackoverflow.com/questions/8951509/modern-opengl-vbo-glm-and-matrix-stacks 1.0 instead of ftransform QUESTION How we do hierarchical transformations without pushMatrix popMatrix or maybe we do hierarchical transformation.. L1 cache pressure . QUESTION How we do hierarchical transformations without pushMatrix popMatrix or maybe we do hierarchical transformation.. matrix and operate on that. You get a hierarchical tree of transformations at each node the corresponding matrix stored. Then you pass..
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