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c++ Programming Glossary: treat

Examples of when a bitwise swap() is a bad idea?

http://stackoverflow.com/questions/11638271/examples-of-when-a-bitwise-swap-is-a-bad-idea

when a bitwise swap is a bad idea You're not supposed to treat object pointers as pointers to raw binary data in OOP languages..

Address of register variable

http://stackoverflow.com/questions/1256246/address-of-register-variable

101 of the C99 standard pdf The implementation may treat any register declaration simply as an auto declaration. However..

When does a constexpr function get evaluated at compile time?

http://stackoverflow.com/questions/14248235/when-does-a-constexpr-function-get-evaluated-at-compile-time

compile time which is probably the reason why the compiler treats POW as a regular function which is called at runtime. This.. function during compile time where the compiler decides to treat it as a normal function instead when it would have worked during..

Why exactly do I need an explicit upcast when implementing QueryInterface() in an object with multiple interfaces()

http://stackoverflow.com/questions/1742848/why-exactly-do-i-need-an-explicit-upcast-when-implementing-queryinterface-in-a

fa1 2 fb0 3 fb1 Note that if you have the B vtable and you treat it like an A vtable it just works the offsets for the members.. @A vtable 1 a0 2 b0 3 @C vtable 4 c0 5 d0 Note that if you treat a D vtable as an A it will work this is coincidence you can't.. this is coincidence you can't rely on it . However if you treat a D vtable as a C when you call c0 which the compiler expects..

Why aren't pointers initialized with NULL by default?

http://stackoverflow.com/questions/1910832/why-arent-pointers-initialized-with-null-by-default

to the highest level possible. Then tell the compiler to treat all warnings as errors. Under these conditions most compilers..

Uses of a C++ Arithmetic Promotion Header

http://stackoverflow.com/questions/2426330/uses-of-a-c-arithmetic-promotion-header

If you use these promotion templates you can more or less treat your user defined types as if they're primitives with the same..

how to use an iterator?

http://stackoverflow.com/questions/2712076/how-to-use-an-iterator

library indeed used pointers for that which allowed you to treat std vector iterators as pointers. But modern implementations..

Elegant ways to count the frequency of words in a file

http://stackoverflow.com/questions/4888879/elegant-ways-to-count-the-frequency-of-words-in-a-file

letters from the input stream. That way the stream will treat the words ways ways. and ways as just the same word ways because..

Why doesn't C++ support functions returning arrays?

http://stackoverflow.com/questions/5157439/why-doesnt-c-support-functions-returning-arrays

between pass by reference and pass by value . To treat it lightly the name of an array in C is really just a pointer...

System where 1 byte != 8 bit?

http://stackoverflow.com/questions/5516044/system-where-1-byte-8-bit

that would be §2.2.4.2.1 but identical content . They treat char and byte as essentially synonymous Edit for example CHAR_BIT.. with Microsoft's compiler is 16 bits. They do not however treat a char as 16 bits instead they take the non conforming approach..

What are the barriers to understanding pointers and what can be done to overcome them?

http://stackoverflow.com/questions/5727/what-are-the-barriers-to-understanding-pointers-and-what-can-be-done-to-overcome

address goes to the middle of the house. Any attempts to treat that part of the large 3 address house as a single small house..

Is cout synchronized/thread-safe?

http://stackoverflow.com/questions/6374264/is-cout-synchronized-thread-safe

locking. However do things like cout get special treatment in the standard library That is if multiple threads are.. guarantees about the thread safety of something you should treat it as not thread safe. Of particular interest here is the fact..

May I treat a 2D array as a contiguous 1D array?

http://stackoverflow.com/questions/7269099/may-i-treat-a-2d-array-as-a-contiguous-1d-array

I treat a 2D array as a contiguous 1D array Consider the following..

Exporting classes containing std:: objects (vector, map, etc) from a dll

http://stackoverflow.com/questions/767579/exporting-classes-containing-std-objects-vector-map-etc-from-a-dll

client and the dll through the same library headers and treat them just as we'd treat an int or any other built in type It.. the same library headers and treat them just as we'd treat an int or any other built in type It does seem to work correctly..

Take the address of a one-past-the-end array element via subscript: legal by the C++ Standard or not?

http://stackoverflow.com/questions/988158/take-the-address-of-a-one-past-the-end-array-element-via-subscript-legal-by-the

And if it isn't standard C why was the decision made to treat it differently from array 5 or array 4 1 c c standards share..

When should I make explicit use of the `this` pointer?

http://stackoverflow.com/questions/993352/when-should-i-make-explicit-use-of-the-this-pointer

b b.foo If you omit this the compiler does not know how to treat i since it may or may not exist in all instantiations of A ...