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c++ Programming Glossary: trade

Why is size_t unsigned?

http://stackoverflow.com/questions/10168079/why-is-size-t-unsigned

to represent positive integers . So was this a mistake or trade off and if so should we minimize use of it in our own code Another..

What is the best way to return string in C++?

http://stackoverflow.com/questions/10553091/what-is-the-best-way-to-return-string-in-c

So what variant shall I prefer and what is the proper trade off between efficiency and convenience readability Thanks in..

Multithreaded Memory Allocators for C/C++

http://stackoverflow.com/questions/147298/multithreaded-memory-allocators-for-c-c

taking as little room as possible Hoard is optimized for a trade off of speed memory usage and tcmalloc is optimized for pure..

Your preferred C/C++ header policy for big projects?

http://stackoverflow.com/questions/181921/your-preferred-c-c-header-policy-for-big-projects

to compile alone without any error. I suppose there is trade off in between for any project but what is yours Do you have..

Fast bignum square computation

http://stackoverflow.com/questions/18465326/fast-bignum-square-computation

horrible recursion that i cant see any way to avoid. Its trade off must be at really large numbers bigger than hundreds of..

Why aren't there compiler-generated swap() methods in C++0x?

http://stackoverflow.com/questions/2078515/why-arent-there-compiler-generated-swap-methods-in-c0x

don't just apply for swapping leaving us with a positive trade off. Overall faster code cleaner interface slightly more code..

Is there any advantage of using map over unordered_map in case of trivial keys?

http://stackoverflow.com/questions/2196995/is-there-any-advantage-of-using-map-over-unordered-map-in-case-of-trivial-keys

an unordered_map is the way to go. But there are always trade offs and if you can't afford them then you can't use it. Just..

Why is a char and a bool the same size in c++?

http://stackoverflow.com/questions/266870/why-is-a-char-and-a-bool-the-same-size-in-c

extra bit shift operations. At the compiler level it's a trade off of memory vs. speed requirements and in high performance..

C++ - passing references to boost::shared_ptr

http://stackoverflow.com/questions/327573/c-passing-references-to-boostshared-ptr

Compress 21 Alphanumeric Characters in to 16 Bytes

http://stackoverflow.com/questions/3419606/compress-21-alphanumeric-characters-in-to-16-bytes

to take 21 bytes of data which uniquely identifies a trade and store it in a 16 byte char array. I'm having trouble coming.. trouble coming up with the right algorithm for this. The trade ID which I'm trying to compress consists of 2 fields 18 alphanumeric.. encompass this data looks like this class ID public char trade_num_ 18 char broker_ 3 This data needs to be stored in a 16..

Why is std::map implemented as red-black tree?

http://stackoverflow.com/questions/5288320/why-is-stdmap-implemented-as-red-black-tree

There are several balanced BST out there what were design trade offs in choosing red black tree c data structures stl map binary.. std map uses Red Black tree as it gets a reasonable trade off between the complexity of node insertion deletion and searching...

Is C# really slower than say C++?

http://stackoverflow.com/questions/5326269/is-c-sharp-really-slower-than-say-c

via template metaprogramming in C . There is definitely a trade off between runtime speed and versatility though what templates.. JIT aka dynamic compilation. This represents a number of trade offs though. First almost every VM including Microsoft's I believe..

Garbage collection Libraries in C++ [closed]

http://stackoverflow.com/questions/81062/garbage-collection-libraries-in-c

blurb. There is no need to elaborate on the usual trade offs associated with automatic garbage collection but please..

Layout in memory of a struct. struct of arrays and array of structs in C/C++

http://stackoverflow.com/questions/8377667/layout-in-memory-of-a-struct-struct-of-arrays-and-array-of-structs-in-c-c

SoA pads between the arrays. These have the following trade offs AoS tends to be more readable to the programmer as each..

The Pimpl Idiom in practice

http://stackoverflow.com/questions/843389/the-pimpl-idiom-in-practice

it is leveraged in practice. I understand there are some trade offs between performance and encapsulation plus some debugging.. class PointImpl PointImpl pimpl In this kind of a case the tradeoff starts to hit you because the pointer needs to be dereferenced..

Why is splitting a string slower in C++ than Python?

http://stackoverflow.com/questions/9378500/why-is-splitting-a-string-slower-in-c-than-python

to implement this in pure C although I'm not going to trade off programmer productivity to re implement my overall project..