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c++ Programming Glossary: freeing

std::vector resize downward

http://stackoverflow.com/questions/1155693/stdvector-resize-downward

a vector. It will not free memory. The standard idiom for freeing memory from a vector is to swap it with an empty temporary vector..

Address of register variable

http://stackoverflow.com/questions/1256246/address-of-register-variable

It should be deprecated in this version of the standard freeing the reserved name up for use in a future standard much like..

Is this good code? (copy ctor + operator=)

http://stackoverflow.com/questions/1457842/is-this-good-code-copy-ctor-operator

cases you will have to do something in addition mostly freeing and copying memory. This is where the copy swap idiom is good..

Does C++ support 'finally' blocks? (And what's this 'RAII' I keep hearing about?)

http://stackoverflow.com/questions/161177/does-c-support-finally-blocks-and-whats-this-raii-i-keep-hearing-about

The idea is that an object's destructor is responsible for freeing resources. When the object has automatic storage duration the..

How could pairing new[] with delete possibly lead to memory leak only?

http://stackoverflow.com/questions/1913343/how-could-pairing-new-with-delete-possibly-lead-to-memory-leak-only

as simply one call to the destructor followed by the freeing of the size bytes then the destructors of the subsequent elements..

Garbage Collection in C++ — why?

http://stackoverflow.com/questions/228620/garbage-collection-in-c-why

. In the same way in C RAII we don't care about ressource freeing because RAII do it for us or for object initialization because..

Why does this program crash: passing of std::string between DLLs

http://stackoverflow.com/questions/2322095/why-does-this-program-crash-passing-of-stdstring-between-dlls

heap implentations were the same it would crash as you're freeing garbage pointers to memory that was never allocated in the first..

Why is address zero used for null pointer?

http://stackoverflow.com/questions/2759845/why-is-address-zero-used-for-null-pointer

the value zero I am adviced to set pointers to zero after freeing their memory because it means freeing the pointer again isn't.. to zero after freeing their memory because it means freeing the pointer again isn't dangerous when I call malloc it returns..

What is memory fragmentation?

http://stackoverflow.com/questions/3770457/what-is-memory-fragmentation

program is long running and does a lot of allocation and freeing. It's when you have mixtures of short lived and long lived objects..

Are child processes created with fork() automatically killed when the parent is killed?

http://stackoverflow.com/questions/395877/are-child-processes-created-with-fork-automatically-killed-when-the-parent-is

for new children and kills them if they have exited thus freeing resources that are allocated by their return value . The question..

What do I need to do before deleting elements in a vector of pointers to dynamically allocated objects?

http://stackoverflow.com/questions/4061438/what-do-i-need-to-do-before-deleting-elements-in-a-vector-of-pointers-to-dynamic

but delete must be called on pointers Does C handle freeing the pointers' memory for me if the vector is declared in a function..

delete vs delete[] [duplicate]

http://stackoverflow.com/questions/4255598/delete-vs-delete

vs delete duplicate Possible Duplicate POD freeing memory is delete equal to delete When I was taught C this was..

C++ calling delete on variable allocated on the stack

http://stackoverflow.com/questions/441831/c-calling-delete-on-variable-allocated-on-the-stack

. For each stack allocation there should be no explicit freeing or deletion the destructor is called automatically where applicable..

How do you detect/avoid Memory leaks in your (Unmanaged) code? [closed]

http://stackoverflow.com/questions/45627/how-do-you-detect-avoid-memory-leaks-in-your-unmanaged-code

for every memory allocation call and decrement while freeing. At the end of the program the counter value should be zero... way and there are a few catches. For instance if you are freeing memory which was allocated by a platform API call your allocation.. API call your allocation count will not exactly match your freeing count. Of course then we incremented the counter when calling..

Is C# really slower than say C++?

http://stackoverflow.com/questions/5326269/is-c-sharp-really-slower-than-say-c

Attempting to compare the speed of allocating and or freeing memory by itself is pretty nearly guaranteed to produce results..

Is it safe to `delete this`?

http://stackoverflow.com/questions/550189/is-it-safe-to-delete-this

When to use “new” and when not to, in C++? [duplicate]

http://stackoverflow.com/questions/679571/when-to-use-new-and-when-not-to-in-c

be automatically destroyed when foo is. Allocating and freeing objects with the use of 'new' is far more expensive than if..