android Programming Glossary: mcenterx
How to apply 3d transition between two activities in android? http://stackoverflow.com/questions/11069250/how-to-apply-3d-transition-between-two-activities-in-android private final float mToDegrees private final float mCenterX private final float mCenterY private final float mDepthZ private.. reverse mFromDegrees fromDegrees mToDegrees toDegrees mCenterX centerX mCenterY centerY mDepthZ depthZ mReverse reverse @Override.. fromDegrees interpolatedTime final float centerX mCenterX final float centerY mCenterY final Camera camera mCamera final..
android live wallpaper rescaling http://stackoverflow.com/questions/5208203/android-live-wallpaper-rescaling in the Cube wallpaper in the SDK onSurfaceChanged sets mCenterX for later use in drawCube . I suggest beginning with a similar..
How to find absolute position of click while zoomed in http://stackoverflow.com/questions/8180442/how-to-find-absolute-position-of-click-while-zoomed-in mCustomImageView.scale detector.getScaleFactor mCenterX mCenterY return true The scale function of the CustomImageView.. scaling from ScaleFactor 1 this is because the initial mCenterX and mCenterY are coordinates which are based on the device screen...
Clickable area after Scaling with respect to positions of touch event? [duplicate] http://stackoverflow.com/questions/9989170/clickable-area-after-scaling-with-respect-to-positions-of-touch-event mCustomImageView.scale detector.getScaleFactor mCenterX mCenterY return true The scale function of the CustomImageView.. scaling from ScaleFactor 1 this is because the initial mCenterX and mCenterY are coordinates which are based on the device screen...
How to apply 3d transition between two activities in android? http://stackoverflow.com/questions/11069250/how-to-apply-3d-transition-between-two-activities-in-android extends Animation private final float mFromDegrees private final float mToDegrees private final float mCenterX private final float mCenterY private final float mDepthZ private final boolean mReverse private Camera mCamera Creates.. float toDegrees float centerX float centerY float depthZ boolean reverse mFromDegrees fromDegrees mToDegrees toDegrees mCenterX centerX mCenterY centerY mDepthZ depthZ mReverse reverse @Override public void initialize int width int height int parentWidth.. float fromDegrees mFromDegrees float degrees fromDegrees mToDegrees fromDegrees interpolatedTime final float centerX mCenterX final float centerY mCenterY final Camera camera mCamera final Matrix matrix t.getMatrix camera.save if mReverse camera.translate..
android live wallpaper rescaling http://stackoverflow.com/questions/5208203/android-live-wallpaper-rescaling our methods can share data via private variables. For example in the Cube wallpaper in the SDK onSurfaceChanged sets mCenterX for later use in drawCube . I suggest beginning with a similar simple approach. Handling scrolling takes some intelligence..
How to find absolute position of click while zoomed in http://stackoverflow.com/questions/8180442/how-to-find-absolute-position-of-click-while-zoomed-in public boolean onScale ScaleGestureDetector detector if mScaleAllowed mCustomImageView.scale detector.getScaleFactor mCenterX mCenterY return true The scale function of the CustomImageView look like this public boolean scale float scaleFactor float.. mIcon.draw canvas canvas.restore This all works fine when scaling from ScaleFactor 1 this is because the initial mCenterX and mCenterY are coordinates which are based on the device screen. 10 10 on the device is 10 10 on the canvas. After you..
Clickable area after Scaling with respect to positions of touch event? [duplicate] http://stackoverflow.com/questions/9989170/clickable-area-after-scaling-with-respect-to-positions-of-touch-event public boolean onScale ScaleGestureDetector detector if mScaleAllowed mCustomImageView.scale detector.getScaleFactor mCenterX mCenterY return true The scale function of the CustomImageView look like this public boolean scale float scaleFactor float.. mIcon.draw canvas canvas.restore This all works fine when scaling from ScaleFactor 1 this is because the initial mCenterX and mCenterY are coordinates which are based on the device screen. 10 10 on the device is 10 10 on the canvas. After you..
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