android Programming Glossary: gles20.glenablevertexattribarray
Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why? http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android TRIANGLE_VERTICES_DATA_UV_OFFSET GLES20.glEnableVertexAttribArray program.POSITION_LOCATION preparing parameter for texture coords.. mTriangleVertices set projection matrix GLES20.glEnableVertexAttribArray program.TEXTURECOORD_LOCATION GLES20.glUniformMatrix4fv program.MATRIX_LOCATION..
Modifying camera output using SurfaceTexture and OpenGL http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl GLES20.glGetAttribLocation mProgram position GLES20.glEnableVertexAttribArray mPositionHandle GLES20.glVertexAttribPointer mPositionHandle.. GLES20.glGetAttribLocation mProgram inputTextureCoordinate GLES20.glEnableVertexAttribArray mTextureCoordHandle GLES20.glVertexAttribPointer mTextureCoordHandle..
OpenGL ES Android Matrix Transformations http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer..
What is the easiest way to draw line using OpenGL-ES (android) http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray PositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer..
Is Opengl Development GPU Dependant? http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer..
Android Camera will not work. startPreview fails http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails gvTexCoordHandle 2 GLES20.GL_FLOAT false 0 texcoords GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle.. GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle GLES20.glActiveTexture GLES20.GL_TEXTURE0 GLES20.glBindTexture..
Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why? http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android mTriangleVertices preparing parameter for texture position mTriangleVertices.position TRIANGLE_VERTICES_DATA_UV_OFFSET GLES20.glEnableVertexAttribArray program.POSITION_LOCATION preparing parameter for texture coords GLES20.glVertexAttribPointer program.TEXTURECOORD_LOCATION.. 2 GLES20.GL_FLOAT false TRIANGLE_VERTICES_DATA_STRIDE_BYTES mTriangleVertices set projection matrix GLES20.glEnableVertexAttribArray program.TEXTURECOORD_LOCATION GLES20.glUniformMatrix4fv program.MATRIX_LOCATION 1 false matrix 0 draw triangle with indices..
Modifying camera output using SurfaceTexture and OpenGL http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl GLES11Ext.GL_TEXTURE_EXTERNAL_OES texture mPositionHandle GLES20.glGetAttribLocation mProgram position GLES20.glEnableVertexAttribArray mPositionHandle GLES20.glVertexAttribPointer mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false vertexStride vertexBuffer.. false vertexStride vertexBuffer mTextureCoordHandle GLES20.glGetAttribLocation mProgram inputTextureCoordinate GLES20.glEnableVertexAttribArray mTextureCoordHandle GLES20.glVertexAttribPointer mTextureCoordHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false vertexStride..
OpenGL ES Android Matrix Transformations http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations member mPositionHandle GLES20.glGetAttribLocation mProgram vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT..
What is the easiest way to draw line using OpenGL-ES (android) http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android member PositionHandle GLES20.glGetAttribLocation GlProgram vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray PositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer PositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT..
Is Opengl Development GPU Dependant? http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant member mPositionHandle GLES20.glGetAttribLocation mProgram vPosition Enable a handle to the triangle vertices GLES20.glEnableVertexAttribArray mPositionHandle Prepare the triangle coordinate data GLES20.glVertexAttribPointer mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT..
Android Camera will not work. startPreview fails http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails 3 GLES20.GL_FLOAT false 0 vertices GLES20.glVertexAttribPointer gvTexCoordHandle 2 GLES20.GL_FLOAT false 0 texcoords GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle GLES20.glActiveTexture GLES20.GL_TEXTURE0 GLES20.glBindTexture.. gvTexCoordHandle 2 GLES20.GL_FLOAT false 0 texcoords GLES20.glEnableVertexAttribArray maPositionHandle GLES20.glEnableVertexAttribArray gvTexCoordHandle GLES20.glActiveTexture GLES20.GL_TEXTURE0 GLES20.glBindTexture GLES20.GL_TEXTURE_2D camera_texture 0 GLES20.glUniform1i..
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