android Programming Glossary: shader's
OpenGL ES Android Matrix Transformations http://stackoverflow.com/questions/13480043/opengl-es-android-matrix-transformations public void draw float mvpMatrix Add program to OpenGL environment GLES20.glUseProgram mProgram get handle to vertex shader's vPosition member mPositionHandle GLES20.glGetAttribLocation mProgram vPosition Enable a handle to the triangle vertices.. mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false vertexStride vertexBuffer get handle to fragment shader's vColor member mColorHandle GLES20.glGetUniformLocation mProgram vColor Set color for drawing the triangle GLES20.glUniform4fv..
What is the easiest way to draw line using OpenGL-ES (android) http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android void draw float mvpMatrix Add program to OpenGL ES environment GLES20.glUseProgram GlProgram get handle to vertex shader's vPosition member PositionHandle GLES20.glGetAttribLocation GlProgram vPosition Enable a handle to the triangle vertices.. PositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false VertexStride VertexBuffer get handle to fragment shader's vColor member ColorHandle GLES20.glGetUniformLocation GlProgram vColor Set color for drawing the triangle GLES20.glUniform4fv..
Is Opengl Development GPU Dependant? http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant lineCoords vertexBuffer.position 0 Add program to OpenGL environment GLES20.glUseProgram mProgram get handle to vertex shader's vPosition member mPositionHandle GLES20.glGetAttribLocation mProgram vPosition Enable a handle to the triangle vertices.. mPositionHandle COORDS_PER_VERTEX GLES20.GL_FLOAT false vertexStride vertexBuffer get handle to fragment shader's vColor member mColorHandle GLES20.glGetUniformLocation mProgram vColor Set color for drawing the triangle GLES20.glUniform4fv..
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