android Programming Glossary: pipeline
Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why? http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android you are saving time but you need to redesign your render pipeline often so it will avoid reading data back and forth between slow..
MediaCodec and Camera: colorspaces don't match http://stackoverflow.com/questions/13703596/mediacodec-and-camera-colorspaces-dont-match to my desktop. There I use the following GStreamer pipeline to show the result gst launch udpsrc port 5555 video x h264..
Android::VideoView inside a ScrollView http://stackoverflow.com/questions/4312585/androidvideoview-inside-a-scrollview this question The display is usually divided into two pipelines Frame buffer pipeline This is is where all your graphics is.. display is usually divided into two pipelines Frame buffer pipeline This is is where all your graphics is displayed. All the UI.. the UI display elements go into this pipline Video buffer pipeline This is where your video data is diverted to. Now when you declare..
ANT build for Android Proguard obfuscation http://stackoverflow.com/questions/4629444/ant-build-for-android-proguard-obfuscation writes Java class files so it has to be inserted into this pipeline between the compilation step and the conversion step. It doesn't..
How do the pieces of Android's (2D) Canvas drawing pipeline fit together? http://stackoverflow.com/questions/5762727/how-do-the-pieces-of-androids-2d-canvas-drawing-pipeline-fit-together do the pieces of Android's 2D Canvas drawing pipeline fit together I would like to have a better understanding of.. of how the components of Android's 2D Canvas drawing pipeline fit together. For example how do XferMode Shader MaskFilter.. better yet that there's some actual documentation of the pipeline drawing model that I missed. This question was inspired by seeing..
Android: Raw image callback supported devices http://stackoverflow.com/questions/5946837/android-raw-image-callback-supported-devices raw image and relying only on JPEG could simplify your pipeline and ease testing. That's worth considering too. I think I would..
VideoView in eclipse not playing on phone http://stackoverflow.com/questions/6977382/videoview-in-eclipse-not-playing-on-phone MediaPlayer has APIs to set url prepare the media pipeline start the pipeline etc. But before pipeline can be started the.. has APIs to set url prepare the media pipeline start the pipeline etc. But before pipeline can be started the pipeline has to.. the media pipeline start the pipeline etc. But before pipeline can be started the pipeline has to be ready i.e. in preroll..
Sending data back to the Main Activity in android http://stackoverflow.com/questions/920306/sending-data-back-to-the-main-activity-in-android to launch your child Activity. This provides a pipeline for sending data back to the main Activity using setResult ...
Framebuffer FBO render to texture is very slow, using OpenGL ES 2.0 on Android, why? http://stackoverflow.com/questions/10729352/framebuffer-fbo-render-to-texture-is-very-slow-using-opengl-es-2-0-on-android after glbind no data is copied from slowmem to fastmem and you are saving time but you need to redesign your render pipeline often so it will avoid reading data back and forth between slow and fast memory so try to do glclear after each bind and..
MediaCodec and Camera: colorspaces don't match http://stackoverflow.com/questions/13703596/mediacodec-and-camera-colorspaces-dont-match with Skype but so far I am only streaming the raw H264 directly to my desktop. There I use the following GStreamer pipeline to show the result gst launch udpsrc port 5555 video x h264 width 640 height 480 framerate 15 1 ffdec_h264 autovideosink..
Android::VideoView inside a ScrollView http://stackoverflow.com/questions/4312585/androidvideoview-inside-a-scrollview android video scroll scrollview videoview share improve this question The display is usually divided into two pipelines Frame buffer pipeline This is is where all your graphics is displayed. All the UI display elements go into this pipline.. scrollview videoview share improve this question The display is usually divided into two pipelines Frame buffer pipeline This is is where all your graphics is displayed. All the UI display elements go into this pipline Video buffer pipeline.. This is is where all your graphics is displayed. All the UI display elements go into this pipline Video buffer pipeline This is where your video data is diverted to. Now when you declare a surface view you take up some screen space in the UI..
ANT build for Android Proguard obfuscation http://stackoverflow.com/questions/4629444/ant-build-for-android-proguard-obfuscation this Dalvik code in an APK file. ProGuard reads and writes Java class files so it has to be inserted into this pipeline between the compilation step and the conversion step. It doesn't read or write Dalvik code itself so it can't work on the..
How do the pieces of Android's (2D) Canvas drawing pipeline fit together? http://stackoverflow.com/questions/5762727/how-do-the-pieces-of-androids-2d-canvas-drawing-pipeline-fit-together do the pieces of Android's 2D Canvas drawing pipeline fit together I would like to have a better understanding of how the components of Android's 2D Canvas drawing pipeline.. fit together I would like to have a better understanding of how the components of Android's 2D Canvas drawing pipeline fit together. For example how do XferMode Shader MaskFilter and ColorFilter interact The reference docs for these classes.. I'm hoping that someone else has already worked this out or better yet that there's some actual documentation of the pipeline drawing model that I missed. This question was inspired by seeing the code in this answer to another SO question . Update..
Android: Raw image callback supported devices http://stackoverflow.com/questions/5946837/android-raw-image-callback-supported-devices constants don't change. That said forgetting about raw image and relying only on JPEG could simplify your pipeline and ease testing. That's worth considering too. I think I would go that route because if raw support is rare then it's not..
VideoView in eclipse not playing on phone http://stackoverflow.com/questions/6977382/videoview-in-eclipse-not-playing-on-phone class uses SurfaceView and MediaPlayer to achieve Video Playback. MediaPlayer has APIs to set url prepare the media pipeline start the pipeline etc. But before pipeline can be started the pipeline has to be ready i.e. in preroll condition. To notify.. and MediaPlayer to achieve Video Playback. MediaPlayer has APIs to set url prepare the media pipeline start the pipeline etc. But before pipeline can be started the pipeline has to be ready i.e. in preroll condition. To notify application about.. achieve Video Playback. MediaPlayer has APIs to set url prepare the media pipeline start the pipeline etc. But before pipeline can be started the pipeline has to be ready i.e. in preroll condition. To notify application about this MediaPlayer provides..
Sending data back to the Main Activity in android http://stackoverflow.com/questions/920306/sending-data-back-to-the-main-activity-in-android in a dialog box. In this case you should use startActivityForResult to launch your child Activity. This provides a pipeline for sending data back to the main Activity using setResult . The setResult method takes an int result value and an Intent..
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