android Programming Glossary: normalcoords
Spinning globe in Opengl-es http://stackoverflow.com/questions/3811082/spinning-globe-in-opengl-es i slices i float vertexCoords new float 7 stacks 1 float normalCoords new float 4 stacks 1 float textureCoords new float 10 stacks.. radius sinBeta radius cosBeta sinAlpha0 Utils.setXYZ normalCoords 6 j cosBeta cosAlpha1 sinBeta cosBeta sinAlpha1 Utils.setXYZ.. cosAlpha1 sinBeta cosBeta sinAlpha1 Utils.setXYZ normalCoords 6 j 3 cosBeta cosAlpha0 sinBeta cosBeta sinAlpha0 ..
Spinning globe in Opengl-es http://stackoverflow.com/questions/3811082/spinning-globe-in-opengl-es slices texCoordsBuffers new FloatBuffer slices for int i 0 i slices i float vertexCoords new float 7 stacks 1 float normalCoords new float 4 stacks 1 float textureCoords new float 10 stacks 1 double alpha0 i 2 Math.PI slices double alpha1 i 1 2 Math.PI.. Utils.setXYZ vertexCoords 6 j 3 radius cosBeta cosAlpha0 radius sinBeta radius cosBeta sinAlpha0 Utils.setXYZ normalCoords 6 j cosBeta cosAlpha1 sinBeta cosBeta sinAlpha1 Utils.setXYZ normalCoords 6 j 3 cosBeta cosAlpha0 sinBeta.. cosBeta sinAlpha0 Utils.setXYZ normalCoords 6 j cosBeta cosAlpha1 sinBeta cosBeta sinAlpha1 Utils.setXYZ normalCoords 6 j 3 cosBeta cosAlpha0 sinBeta cosBeta sinAlpha0 Utils.setXY textureCoords 4 j float i 1 slices float..
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