c++ Programming Glossary: glenable
Glew problems, unresolved externals http://stackoverflow.com/questions/11059971/glew-problems-unresolved-externals objarray 0 id_texture We set the active texture glEnable GL_TEXTURE_2D Texture mapping ON printf Txt map ON else glDisable.. glutBitmapCharacter GLUT_BITMAP_TIMES_ROMAN_24 buffer2 i glEnable GL_LIGHTING glPopMatrix glPushMatrix glTranslatef 5.0 0.0 20.0.. glLightfv GL_LIGHT1 GL_POSITION light_position glEnable GL_LIGHT1 glEnable GL_LIGHTING Materials initialization and..
OpenGL two different 3d rendering picture control on single MFC dialog not working http://stackoverflow.com/questions/12227586/opengl-two-different-3d-rendering-picture-control-on-single-mfc-dialog-not-work GL_CCW glCullFace GL_BACK Turn on depth testing glEnable GL_DEPTH_TEST glDepthFunc GL_LEQUAL Send draw request OnDraw..
object loader in opengl http://stackoverflow.com/questions/14887012/object-loader-in-opengl 360 0 1 0 glRotatef curRot.y 360 1 0 0 glColor3ub 255 0 0 glEnableClientState GL_VERTEX_ARRAY glEnableClientState GL_TEXTURE_COORD_ARRAY.. 0 0 glColor3ub 255 0 0 glEnableClientState GL_VERTEX_ARRAY glEnableClientState GL_TEXTURE_COORD_ARRAY glEnableClientState GL_NORMAL_ARRAY.. GL_VERTEX_ARRAY glEnableClientState GL_TEXTURE_COORD_ARRAY glEnableClientState GL_NORMAL_ARRAY glVertexPointer 3 GL_FLOAT sizeof..
OpenGL and GLUT in Eclipse on OS X http://stackoverflow.com/questions/2068693/opengl-and-glut-in-eclipse-on-os-x glViewport 0 0 width height glMatrixMode GL_PROJECTION glEnable GL_DEPTH_TEST gluPerspective 45 float width height .1 100 glMatrixMode..
OpenGL - mask with multiple textures http://stackoverflow.com/questions/5097145/opengl-mask-with-multiple-textures blending share improve this question This should work glEnable GL_BLEND Use a simple blendfunc for drawing the background glBlendFunc..
opengl texturing http://stackoverflow.com/questions/5380717/opengl-texturing return 0 void init void glClearColor 0.0 0.0 0.0 0.0 glEnable GL_DEPTH_TEST glMatrixMode GL_MODELVIEW is_depth 1 void display..
Segmentation fault at glGenVertexArrays( 1, &vao ); http://stackoverflow.com/questions/8302625/segmentation-fault-at-glgenvertexarrays-1-vao 0 GLuint vPosition glGetAttribLocation program vPosition glEnableVertexAttribArray vPosition glVertexAttribPointer vPosition 4.. points GLuint vColor glGetAttribLocation program vColor glEnableVertexAttribArray vColor glVertexAttribPointer vColor 4 GL_FLOAT.. GLuint vTexCoord glGetAttribLocation program vTexCoord glEnableVertexAttribArray vTexCoord glVertexAttribPointer vTexCoord 2..
Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE GL_MODULATE glEnable GL_TEXTURE_RECTANGLE_ARB glShadeModel GL_FLAT glClearColor 0.3..
Image scaling (KeepAspectRatioByExpanding) through OpenGL http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE GL_MODULATE glEnable GL_TEXTURE_RECTANGLE_ARB glClearColor 0.3 0.3 0.4 1.0 int img_width.. glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE GL_MODULATE glEnable GL_TEXTURE_RECTANGLE_ARB glClearColor 0.3 0.3 0.4 1.0 Initialize..
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