c++ Programming Glossary: glgeterror
Rendering issue with different computers http://stackoverflow.com/questions/18064988/rendering-issue-with-different-computers not actually generate an error that you can catch with glGetError ... . Sometimes you can catch these mistakes with Debug Output.. to trigger. This is not an error that you can catch with glGetError ... or an error at all for that matter. But it is certainly..
Again - parallax mapping issue in OpenGL, GLSL. It's not as usual as it seem to be http://stackoverflow.com/questions/4750707/again-parallax-mapping-issue-in-opengl-glsl-its-not-as-usual-as-it-seem-to I tried to set it as a diffuse map and it looked OK. glGetError gives me No Errors and shader compile logs says so. It is probably..
Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl 0 GL_LUMINANCE_ALPHA GL_UNSIGNED_BYTE ImageYUV assert glGetError GL_NO_ERROR glTexSubImage2D GL_TEXTURE_RECTANGLE_ARB 0 0 0.. GL_LUMINANCE_ALPHA GL_UNSIGNED_BYTE ImageYUV assert glGetError GL_NO_ERROR delete ImageYUV glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE..
Image scaling (KeepAspectRatioByExpanding) through OpenGL http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl 2 0 GL_LUMINANCE GL_UNSIGNED_BYTE _frame bits assert glGetError GL_NO_ERROR glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE GL_MODULATE.. 2 0 GL_LUMINANCE GL_UNSIGNED_BYTE _frame bits assert glGetError GL_NO_ERROR glTexEnvi GL_TEXTURE_ENV GL_TEXTURE_ENV_MODE GL_MODULATE..
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