c++ Programming Glossary: glcreateshader
Fragment shader inexplicable bahaviour http://stackoverflow.com/questions/14573079/fragment-shader-inexplicable-bahaviour MAX_DIM count stream.gcount stream.close vertex_shader glCreateShader GL_VERTEX_SHADER glShaderSource vertex_shader 1 const GLchar.. MAX_DIM count stream.gcount stream.close fragment_shader glCreateShader GL_FRAGMENT_SHADER glShaderSource fragment_shader 1 const GLchar..
Easy framework for OpenGL Shaders in C/C++ http://stackoverflow.com/questions/2795044/easy-framework-for-opengl-shaders-in-c-c compile GLuint type char const source N GLuint shader glCreateShader type glShaderSource shader N source NULL glCompileShader shader..
Again - parallax mapping issue in OpenGL, GLSL. It's not as usual as it seem to be http://stackoverflow.com/questions/4750707/again-parallax-mapping-issue-in-opengl-glsl-its-not-as-usual-as-it-seem-to void __Shader import if imported __Shader ~__Shader v glCreateShader GL_VERTEX_SHADER f glCreateShader GL_FRAGMENT_SHADER glShaderSource.. __Shader ~__Shader v glCreateShader GL_VERTEX_SHADER f glCreateShader GL_FRAGMENT_SHADER glShaderSource v 1 const GLchar vsrc.cstr..
Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl float b y 2.12798 Cb gl_FragColor vec4 r g b 1.0 int v glCreateShader GL_VERTEX_SHADER int f glCreateShader GL_FRAGMENT_SHADER int.. r g b 1.0 int v glCreateShader GL_VERTEX_SHADER int f glCreateShader GL_FRAGMENT_SHADER int p glCreateProgram glShaderSource v 1..
Image scaling (KeepAspectRatioByExpanding) through OpenGL http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl void GLWidget _init_shaders int f glCreateShader GL_FRAGMENT_SHADER glShaderSource f 1 p_s_fragment_shader 0..
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