¡@

Home 

c++ Programming Glossary: thread_2

Use same udp socket for async receive/send

http://stackoverflow.com/questions/12252822/use-same-udp-socket-for-async-receive-send

calls on a single object. Thus this is safe thread_1 thread_2 socket.async_receive_from ... socket.async_send_to ..... ... socket.async_send_to ... and this is safe thread_1 thread_2 socket.async_receive_from ... socket.async_send_to ..... ... but this is specified as not being safe thread_1 thread_2 socket.async_receive_from ... socket.async_send_to .....

Why do I need strand per connection when using boost::asio?

http://stackoverflow.com/questions/12794107/why-do-i-need-strand-per-connection-when-using-boostasio

on the object are unsafe. Thus this is safe thread_1 thread_2 socket.async_receive ... socket.async_write_some ... and.. socket.async_write_some ... and this is safe thread_1 thread_2 socket.async_receive ... socket.async_write_some ..... ... but this is specified as not being safe thread_1 thread_2 socket.async_receive ... socket.async_write_some ... ..

Memory model ordering and visibility?

http://stackoverflow.com/questions/7461484/memory-model-ordering-and-visibility

thread_1 i 42 ready.store true memory_order_release void thread_2 while ready.load memory_order_acquire std this_thread yield.. memory_order_acquire std this_thread yield assert i 42 thread_2 spins until it reads true from ready . Since the store to ready..