c# Programming Glossary: constructions
Calling constructor overload when both overload have same signature http://stackoverflow.com/questions/1293201/calling-constructor-overload-when-both-overload-have-same-signature say that an implementation is allowed to reject as illegal constructions that actually do cause signature ambiguities. That is the CLI..
the difference between try/catch/throw and try/catch(e)/throw e http://stackoverflow.com/questions/1697216/the-difference-between-try-catch-throw-and-try-catche-throw-e c# exception handling share improve this question The constructions try ... catch ... You can even omit the here try ... catch Exception..
Can someone explain what does <? super T> mean and when should it be used and how this construction should cooperate with <T> and <? extends T>? http://stackoverflow.com/questions/2310449/can-someone-explain-what-does-super-t-mean-and-when-should-it-be-used-and-ho just a java 'invention' Does c# for example allow similar constructions c# java generics generic programming share improve this question..
Why .NET String is immutable? [duplicate] http://stackoverflow.com/questions/2365272/why-net-string-is-immutable immutable. The main disadvantage is in requiring extra constructions though even here it's often overstated remember you have to..
Visual Studio C# statement collapsing http://stackoverflow.com/questions/285422/visual-studio-c-sharp-statement-collapsing for C# editor not only class and its members but also constructions inside. Also there is VS 2012 version of this tool C# outline..
Why can't I define a default constructor for a struct in .NET? http://stackoverflow.com/questions/333829/why-cant-i-define-a-default-constructor-for-a-struct-in-net non default Rational s and want to optimize away the 1000 constructions I will use a List Rational rather than an array. This reason..
does System.Activator.CreateInstance(T) have performance issues big enough to discourage us from using it casually? http://stackoverflow.com/questions/6069661/does-system-activator-createinstancet-have-performance-issues-big-enough-to-di that the above timings are for 100.000.000 100 million constructions of the object. The overhead might not be a real problem for..
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