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java Programming Glossary: point.y

Swing animation running extremely slow

http://stackoverflow.com/questions/14886232/swing-animation-running-extremely-slow

3 1 if random.nextBoolean point.x ds else point.y ds blocks Math.abs ds update public CabPanel String s Hue..

animate JPanel (slide in) with timer

http://stackoverflow.com/questions/16316132/animate-jpanel-slide-in-with-timer

calculateProgress startPoint.x targetPoint.x progress point.y calculateProgress startPoint.y targetPoint.y progress return..

Android - SQlite Getting nearest locations (with latitude and longitude)

http://stackoverflow.com/questions/3695224/android-sqlite-getting-nearest-locations-with-latitude-and-longitude

latA Math.toRadians point.x double lonA Math.toRadians point.y double angularDistance range EarthRadius double trueCourse Math.toRadians..

Adding a point to polygon

http://stackoverflow.com/questions/5877646/adding-a-point-to-polygon

6 int i 0 while pi.isDone if i index mp.addPoint point.x point.y else if pi.currentSegment coords PathIterator.SEG_CLOSE mp.addPoint..

Changing JPanel Graphics g color drawing line

http://stackoverflow.com/questions/6105393/changing-jpanel-graphics-g-color-drawing-line

MouseEvent e dPoint.add new Rectangle point.x point.y e.getX e.getY point.x e.getX point.y e.getY repaint addMouseListener.. Rectangle point.x point.y e.getX e.getY point.x e.getX point.y e.getY repaint addMouseListener new MouseAdapter public.. new Rectangle e.getX e.getY 1 1 point.x e.getX point.y e.getY addMouseListener new MouseAdapter public void mouseReleased..

Android How to draw a smooth line following your finger

http://stackoverflow.com/questions/8287949/android-how-to-draw-a-smooth-line-following-your-finger

point points if first first false path.moveTo point.x point.y else path.lineTo point.x point.y canvas.drawPath path paint.. path.moveTo point.x point.y else path.lineTo point.x point.y canvas.drawPath path paint make sure you change your paint.. points.get i if first first false path.moveTo point.x point.y else if i points.size 1 Point next points.get i 1 path.quadTo..