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c++ Programming Glossary: textures

C++ Graphic Drawing Library

http://stackoverflow.com/questions/1610210/c-graphic-drawing-library

What are some best practices for OpenGL coding (esp. w.r.t. object orientation)?

http://stackoverflow.com/questions/166356/what-are-some-best-practices-for-opengl-coding-esp-w-r-t-object-orientation

object should be alpha blended. Or a texture or a list of textures to use. Or a vertex fragment shader to use. And so on the possibilities..

OpenGL - mask with multiple textures

http://stackoverflow.com/questions/5097145/opengl-mask-with-multiple-textures

mask with multiple textures I have implemented masking in OpenGL according to the following..

Avoid waiting on SwapBuffers

http://stackoverflow.com/questions/5829881/avoid-waiting-on-swapbuffers

do stuff on the GPU through shared context like updating textures and I have the garbage collector running. It's not really neccesary..

OpenGL ES Texture Coordinates Slightly Off

http://stackoverflow.com/questions/6023400/opengl-es-texture-coordinates-slightly-off

what the offset is and it seems different for different textures. Pseudocode float uFactor regionWidth textureWidth For the example.. glTexCoordPointer 2 GL_FLOAT 0 data 0 .t c opengl es textures share improve this question Keep in mind that OpenGL samples.. improve this question Keep in mind that OpenGL samples textures at the texel centers. So when using linear filtering like GL_LINEAR..

How to add glowing effect to a line for OpenGL?

http://stackoverflow.com/questions/8293839/how-to-add-glowing-effect-to-a-line-for-opengl

of the texture. Then a shader will read from the textures and do lightning computations and post processing effects in..

Segmentation fault at glGenVertexArrays( 1, &vao );

http://stackoverflow.com/questions/8302625/segmentation-fault-at-glgenvertexarrays-1-vao

the problem rotating cube with two texture objects change textures with 1 and 2 keys #include Angel.h const int NumTriangles 12.. Texture objects and storage for texture image GLuint textures 2 GLubyte image TextureSize TextureSize 3 GLubyte image2 TextureSize.. image2 i j 2 c Initialize texture objects glGenTextures 2 textures glBindTexture GL_TEXTURE_2D textures 0 glTexImage2D GL_TEXTURE_2D..

Image scaling (KeepAspectRatioByExpanding) through OpenGL

http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl

quad Note that both versions of the code do use NPOT textures. To adapt the code to fit into your object one would do something..

Loading texture for OpenGL with OpenCV

http://stackoverflow.com/questions/9126002/loading-texture-for-opengl-with-opencv

with OpenCV I have seen many code samples for loading textures for OpenGL many of them a bit complicated to understand or requiring.. image format it can be a simple an efficient way to load textures to OpenGL but I am missing something. I have this piece of code.. conversion from cv Mat to openGL texture c opengl opencv textures share improve this question Your error appears there right..