c++ Programming Glossary: interleave
Could a C++ implementation, in theory, parallelise the evaluation of two function arguments? http://stackoverflow.com/questions/13443532/could-a-c-implementation-in-theory-parallelise-the-evaluation-of-two-functio Footnote In other words function executions do not interleave with each other. . So any execution of the body of g must be..
Initializer list *argument* evaluation order http://stackoverflow.com/questions/1589950/initializer-list-argument-evaluation-order part of this initialization and the initializations can't interleave because there is a sequence point between them . That means..
HOWTO: post messages between threads with Boost::asio? http://stackoverflow.com/questions/17311512/howto-post-messages-between-threads-with-boostasio blocking io_service run function. What you can do is to interleave a polling UI related method with io_service poll_one WARINING..
Merge two STL vectors with an alternation pattern http://stackoverflow.com/questions/3660058/merge-two-stl-vectors-with-an-alternation-pattern range_view For your question you would rather create an interleave_view Allow to interleave elements of 2 containers each at its.. you would rather create an interleave_view Allow to interleave elements of 2 containers each at its own pace std vector int.. own pace std vector int v 40 3 std set int s auto iv make_interleave_view v 3 s 1 Takes 3 elements from v then 1 from s then 3 from..
boost asio async_write : how to not interleaving async_write calls? http://stackoverflow.com/questions/7754695/boost-asio-async-write-how-to-not-interleaving-async-write-calls is if Client A send message really fast async_writes will interleave before the previous async_write handler is called. Is there..
Concurrency: Atomic and volatile in C++11 memory model http://stackoverflow.com/questions/8819095/concurrency-atomic-and-volatile-in-c11-memory-model 0 1 0 and 1 2 are still possible depending how the 2 reads interleave with the 2 writes. If you use other memory orderings such as..
Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl not YV12 the chrominance and luminance planes are not interleaved but are laid out in blocks. This could be solved in two ways.. out in blocks. This could be solved in two ways either interleave the planes before loading that into the texture and use the.. get pointers to smaller Cb and Cr blocks the image is not interleaved for int i 0 i ImgWidth ImgHeight i int x i ImgWidth int y i..
G++ 4.6 -std=gnu++0x: Static Local Variable Constructor Call Timing and Thread Safety http://stackoverflow.com/questions/9533649/g-4-6-std-gnu0x-static-local-variable-constructor-call-timing-and-thread-s functions are being called. I also used objdump SC to interleave the source and demangle C names. It uses internal locking functions..
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