android Programming Glossary: gamethread
How can I use the animation framework inside the canvas? http://stackoverflow.com/questions/4938822/how-can-i-use-the-animation-framework-inside-the-canvas extends SurfaceView implements SurfaceHolder.Callback GameThread thread int screenW Device's screen width. int screenH Devices's.. public void surfaceCreated SurfaceHolder holder thread new GameThread getHolder this thread.setRunning true thread.start @Override.. retry false catch InterruptedException e class GameThread extends Thread private SurfaceHolder surfaceHolder private BallBounces..
Android, canvas: How do I clear (delete contents of) a canvas (= bitmaps), living in a surfaceView? http://stackoverflow.com/questions/5729377/android-canvas-how-do-i-clear-delete-contents-of-a-canvas-bitmaps-livin The canvas is defined in run the SurfaceView lives in a GameThread. Now How do I clear or redraw the WHOLE canvas for a new layout..
SurfaceHolder.lockCanvas() Returning null http://stackoverflow.com/questions/6921412/surfaceholder-lockcanvas-returning-null design off of the example LunarLander code . In its design GameThread.doStart is called from GameActivity and the thread then runs.. GameActivity and the thread then runs everything from its GameThread.run loop as shown below much of the code has been removed for.. gameThread gameView.getThread gameThread.doStart . class GameThread extends Thread public void doStart public void run while running..
getSize() giving me errors http://stackoverflow.com/questions/9654016/getsize-giving-me-errors E AndroidRuntime 18835 at com.brain.development.GameRun GameThread. init GameRun.java 46 03 11 01 45 25.865 E AndroidRuntime 18835..
How can I use the animation framework inside the canvas? http://stackoverflow.com/questions/4938822/how-can-i-use-the-animation-framework-inside-the-canvas ball new BallBounces this setContentView ball class BallBounces extends SurfaceView implements SurfaceHolder.Callback GameThread thread int screenW Device's screen width. int screenH Devices's screen height. int ballX Ball x position. int ballY Ball.. holder int format int width int height @Override public void surfaceCreated SurfaceHolder holder thread new GameThread getHolder this thread.setRunning true thread.start @Override public void surfaceDestroyed SurfaceHolder holder boolean retry.. retry true thread.setRunning false while retry try thread.join retry false catch InterruptedException e class GameThread extends Thread private SurfaceHolder surfaceHolder private BallBounces gameView private boolean run false public GameThread..
Android, canvas: How do I clear (delete contents of) a canvas (= bitmaps), living in a surfaceView? http://stackoverflow.com/questions/5729377/android-canvas-how-do-i-clear-delete-contents-of-a-canvas-bitmaps-livin k canvas.drawBitmap mBits allBits i j k i 50 k 7 j 50 k 7 null The canvas is defined in run the SurfaceView lives in a GameThread. Now How do I clear or redraw the WHOLE canvas for a new layout try at the game And how can I update just a part of the..
SurfaceHolder.lockCanvas() Returning null http://stackoverflow.com/questions/6921412/surfaceholder-lockcanvas-returning-null I'm making a game and since I'm new to Android I based the design off of the example LunarLander code . In its design GameThread.doStart is called from GameActivity and the thread then runs everything from its GameThread.run loop as shown below much.. code . In its design GameThread.doStart is called from GameActivity and the thread then runs everything from its GameThread.run loop as shown below much of the code has been removed for clarity public class GameActivity extends Activity public.. new FrameLayout this fl.addView gameView setContentView fl gameThread gameView.getThread gameThread.doStart . class GameThread extends Thread public void doStart public void run while running Canvas c null try c mSurfaceHolder.lockCanvas Use..
getSize() giving me errors http://stackoverflow.com/questions/9654016/getsize-giving-me-errors android.view.Display.getSize 03 11 01 45 25.865 E AndroidRuntime 18835 at com.brain.development.GameRun GameThread. init GameRun.java 46 03 11 01 45 25.865 E AndroidRuntime 18835 at com.brain.development.GameRun. init GameRun.java 97 03..
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