c++ Programming Glossary: loadimage
InsertMenu/AppendMenu - How to add Icons to menu and submenus using C++ and win32 http://stackoverflow.com/questions/10181063/insertmenu-appendmenu-how-to-add-icons-to-menu-and-submenus-using-c-and-win3 UINT uFlags int id 1 HBITMAP hBitmap NULL hBitmap HBITMAP LoadImage HMODULE _AtlBaseModule.m_hInst MAKEINTRESOURCE IDB_MYBITMAP..
Higher color depth for MFC toolbar icons? http://stackoverflow.com/questions/261559/higher-color-depth-for-mfc-toolbar-icons 256 colour bitmap from a resource HBITMAP hBitmap HBITMAP LoadImage AfxGetInstanceHandle MAKEINTRESOURCE IDR_MAINFRAME IMAGE_BITMAP..
Win32 C/C++ Load Image from memory buffer http://stackoverflow.com/questions/2886831/win32-c-c-load-image-from-memory-buffer but I do not want to use the standard LoadBitmap LoadImage from Windows API I want it to load from a buffer that is already..
QThread blocking main application http://stackoverflow.com/questions/3213738/qthread-blocking-main-application has a slot for a button starting a thread void MainWindow LoadImage aThread run And the run method looks like this void CameraThread.. ping QThread sleep 1 When I click the button that calls LoadImage the UI becomes unresponsive. I periodically see the ping message.. doWork thread.start other initialization void MainWindow LoadImage emit loadImage Also read the Qt blog regarding this topic. ..
Creating HBITMAP from memory buffer http://stackoverflow.com/questions/4598872/creating-hbitmap-from-memory-buffer the data in the vector to a temporary file and then using LoadImage to read it back in and creating the HBITMAP from that. This..
array[byte] to HBITMAP or CBitmap http://stackoverflow.com/questions/4993518/arraybyte-to-hbitmap-or-cbitmap it like this up to now reading from a file hPic HBITMAP LoadImage NULL strPath IMAGE_BITMAP dwWidth dwHeight LR_LOADFROMFILE LR_VGACOLOR..
How to draw in the nonclient area? http://stackoverflow.com/questions/99623/how-to-draw-in-the-nonclient-area use this. Seriously. CWindowDC dc this HICON appIcon HICON LoadImage AfxGetResourceHandle MAKEINTRESOURCE IDR_MAINFRAME IMAGE_ICON..
|