c++ Programming Glossary: loader
Alternatives to dlsym() and dlopen() in C++ http://stackoverflow.com/questions/1067346/alternatives-to-dlsym-and-dlopen-in-c These libraries are linked at compile time. At Runtime the loader expects the shared object to be in the LD_LIBRARY_PATH if not..
Globally override malloc in visual c++ http://stackoverflow.com/questions/1316018/globally-override-malloc-in-visual-c linked against it. When the program is run the dynamic loader notices that executable needs malloc function and looks for..
How can I call C++ functions from within ruby http://stackoverflow.com/questions/1542520/how-can-i-call-c-functions-from-within-ruby if it is a bit tricky you can decide to write your own loader and bind your C library in Ruby. This is done using what is..
How exactly does __attribute__((constructor)) work? http://stackoverflow.com/questions/2053029/how-exactly-does-attribute-constructor-work When the library is loaded unloaded the dynamic loader program ld.so or somesuch checks whether such sections exist..
Create an Application without a Window http://stackoverflow.com/questions/224225/create-an-application-without-a-window this information is present in the executable the system loader that starts the program will treat your binary as a windows..
Loading a dll from a dll? http://stackoverflow.com/questions/2674736/loading-a-dll-from-a-dll running inside another call to LoadLibrary which holds the loader lock as explained by the documentation of DllMain During initial.. on a process wide basis. Threads in DllMain hold the loader lock so no additional DLLs can be dynamically loaded or initialized... is to link statically against its import library so the loader will automatically load it without giving you any problem and..
What do 'statically linked' and 'dynamically linked' mean? http://stackoverflow.com/questions/311882/what-do-statically-linked-and-dynamically-linked-mean to functionality without having to re link the code the loader re links every time you run it. This is both good and bad on.. code is missing. Then at runtime the operating system loader does a late linking of the main program with the C runtime DLL..
Is is possible to export functions from a C# DLL like in VS C++? http://stackoverflow.com/questions/4818850/is-is-possible-to-export-functions-from-a-c-sharp-dll-like-in-vs-c There is an example app using C# but this still requires a loader DLL which I assume from the comments answers below is the only..
Loading a dll from a dll? http://stackoverflow.com/questions/2674736/loading-a-dll-from-a-dll in a fully loaded state . Before a binary gets loaded OS Loader looks at its static dependencies. If those require additional..
Is rebasing DLLs (or providing an appropriate default load address) worth the trouble? http://stackoverflow.com/questions/3969190/is-rebasing-dlls-or-providing-an-appropriate-default-load-address-worth-the-tr it's preferred load adress is the load address that the Loader is actually able to load the DLL at. This can either be achieved.. sure that the load addresses all match up so that the Loader doesn't have to rebase the loaded DLLs. They fail to argue however..
Linker error using extern “C” in Objective-C code http://stackoverflow.com/questions/7376003/linker-error-using-extern-c-in-objective-c-code C #endif #endif And here is the .c file #include FileLoader.h #include objc objc.h #include objc message.h #include Foundation.. bool bDocument Class loaderClass NSClassFromString @ Loader void pReturnVal objc_msgSend loaderClass NSSelectorFromString.. document szFilename bDocument return pReturnVal return Loader loadDataFromFile szFilename document bDocument void loadImageFromFile..
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