c++ Programming Glossary: loaded
Create registry entry to associate file extension with application in C++ http://stackoverflow.com/questions/1387769/create-registry-entry-to-associate-file-extension-with-application-in-c show. However that file association setting will only be loaded for the current user and if your application has been installed..
When to use dynamic vs. static libraries http://stackoverflow.com/questions/140061/when-to-use-dynamic-vs-static-libraries the size of the code in your binary. They're always loaded and whatever version of the code you compiled with is the version.. It's possible for a version of the dynamic library to be loaded that wasn't the original one that shipped with your code if.. version. Additionally dynamic libraries aren't necessarily loaded they're usually loaded when first called and can be shared among..
Hooking DirectX EndScene from an injected DLL http://stackoverflow.com/questions/1994676/hooking-directx-endscene-from-an-injected-dll first before going to system32 etc. my modified DLL gets loaded executing my additional code. Downside You have to put it there.. exclude applications where you don't want your DLL to be loaded. Getting the EndScene offset directly from the DLL using tools.. DLL using tools like IDA Pro 4.9 Free. Since the DLL gets loaded as is you can just add this offset to the DLL starting address..
How do I start a new CUDA project in Visual Studio 2008? http://stackoverflow.com/questions/2046228/how-do-i-start-a-new-cuda-project-in-visual-studio-2008 other tips Change the code generation to use statically loaded C runtime to match the CUDA runtime right click on the project.. other tips Change the code generation to use statically loaded C runtime to match the CUDA runtime right click on the project..
How exactly does __attribute__((constructor)) work? http://stackoverflow.com/questions/2053029/how-exactly-does-attribute-constructor-work improve this question It's run when a shared library is loaded typically during program startup. That's how all GCC attributes.. No. The destructor is run when the shared library is unloaded typically at program exit. So the way the constructors and destructors.. destructor attributes respectively. When the library is loaded unloaded the dynamic loader program ld.so or somesuch checks..
Repeated Multiple Definition Errors from including same header in multiple cpps http://stackoverflow.com/questions/223771/repeated-multiple-definition-errors-from-including-same-header-in-multiple-cpps the series of MD errors for every cpp in the project. If I loaded the example project from the CD included with the book it would..
Difference between static and shared libraries? http://stackoverflow.com/questions/2649334/difference-between-static-and-shared-libraries the things they use. Additionally shared libraries can be loaded into an application at run time which is the general mechanism..
Exporting a C++ class from a DLL http://stackoverflow.com/questions/27998/exporting-a-c-class-from-a-dll i.e. implicitly link to the DLL. In this case the DLL is loaded at application start time and the application fails to load.. to a class defined in a DLL and you want that DLL to be loaded dynamically sometime after program initiation you have two options.. This has to be done at run time AFTER the DLL has been loaded obviously. A good explanation of this approach can be found..
Why does C++ compilation take so long? http://stackoverflow.com/questions/318398/why-does-c-compilation-take-so-long requires hundreds or even thousands of headers to be 1 loaded and 2 compiled. Every one of them typically has to be recompiled..
What techniques can be used to speed up C++ compilation times? http://stackoverflow.com/questions/373142/what-techniques-can-be-used-to-speed-up-c-compilation-times once and saves its internal state. That state can then be loaded quickly to get a head start in compiling another file with that..
What is a symbol table? http://stackoverflow.com/questions/69112/what-is-a-symbol-table to those names to the location where the library is loaded in memory. If you want to learn more I suggest John Levine's..
Delay Loading DLLs http://stackoverflow.com/questions/1388388/delay-loading-dlls when needed by specifying it in the Linker Input Delay Loaded DLLs field. This setting can be different for different build..
The application failed to initialize properly (0xc0150002) http://stackoverflow.com/questions/3537429/the-application-failed-to-initialize-properly-0xc0150002 EDIT Here is the debug output from the debugger 'SFML.exe' Loaded 'C Documents and Settings Greg My Documents Visual Studio 2010.. Projects SFML Debug SFML.exe' Symbols loaded. 'SFML.exe' Loaded 'C WINDOWS system32 ntdll.dll' Cannot find or open the PDB file.. ntdll.dll' Cannot find or open the PDB file 'SFML.exe' Loaded 'C WINDOWS system32 kernel32.dll' Cannot find or open the PDB..
How to set breakpoint at the very beginning of program execution http://stackoverflow.com/questions/5513654/how-to-set-breakpoint-at-the-very-beginning-of-program-execution the following in Visual Studio output windows 'test.exe' Loaded 'C Windows System32 ntdll.dll' Symbols loaded source information.. Symbols loaded source information stripped . 'test.exe' Loaded 'C Windows System32 kernel32.dll' Symbols loaded source information.. Symbols loaded source information stripped . 'test.exe' Loaded 'C Windows System32 KernelBase.dll' Symbols loaded source information..
Using pHash from .NET http://stackoverflow.com/questions/6254447/using-phash-from-net file UInt64 hash public MainWindow InitializeComponent Loaded MainWindow_Loaded void MainWindow_Loaded object sender RoutedEventArgs.. public MainWindow InitializeComponent Loaded MainWindow_Loaded void MainWindow_Loaded object sender RoutedEventArgs e try.. Loaded MainWindow_Loaded void MainWindow_Loaded object sender RoutedEventArgs e try UInt64 hash1 0 hash2..
OpenCV (CvHaarClassifierCascade*) cvLoad doesn't load , unable to load xml file http://stackoverflow.com/questions/7158039/opencv-cvhaarclassifiercascade-cvload-doesnt-load-unable-to-load-xml-file
Regarding GetProcAddress http://stackoverflow.com/questions/9001619/regarding-getprocaddress hDll hDll LoadLibrary _T MyDll.dll if hDll NULL cout n DLL Loaded n else cout n DLL Not loaded n typedef void __stdcall MyFunction.. GetProcAddress hDll MyFunction if mf1 NULL cout n Function Loaded Successfully n else cout n Function not loaded n FreeLibrary.. not loaded n FreeLibrary hDll I'm getting output as DLL Loaded Function not loaded But when I'm trying with known DLLs like..
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