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c++ Programming Glossary: ty

WINMAIN and main() in C++ (Extended)

http://stackoverflow.com/questions/13871617/winmain-and-main-in-c-extended

defined signatures C 11 §3.6.1 2 except that the result type must be int . As the only such function in C main has a default.. success EXIT_SUCCESS also indicates success and is typically defined as 0 and EXIT_FAILURE indicates failure where.. then argv 0 is guaranteed to either be a pointer to an empty string or a pointer to the &ldquo name used to invoke the program&rdquo..

Opengl Vertex attribute stride

http://stackoverflow.com/questions/4291271/opengl-vertex-attribute-stride

this struct SVertex float x y z float nx ny nz float tx ty tz float bx by bz float tu1 tv1 float tu2 tv2 Then I used glVertexAttribPointer.. x . So by my calculations this should be 13 nx ny nz tx ty....tuv2 tv2 times 4 the size of a float . Oh and one more thing.. . Oh and one more thing is that the display is just empty. Could anyone please help me with this Thanks a lot. c pointers..