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c++ Programming Glossary: tv.tv_usec

Combing an External Event Loop with Qt's

http://stackoverflow.com/questions/1051333/combing-an-external-event-loop-with-qts

select function in lines 106 through 117 with tv.tv_sec 0 tv.tv_usec 10000 run processEvents every 0.01 seconds app processEvents..

using QTextStream to read stdin in a non-blocking fashion

http://stackoverflow.com/questions/1271784/using-qtextstream-to-read-stdin-in-a-non-blocking-fashion

FD_SET STDIN_FILENO stdinfd struct timeval tv tv.tv_sec 0 tv.tv_usec 0 int ready select 1 stdinfd NULL NULL tv if ready 0 str stream.readLine..

How to Calculate Execution Time of a Code Snippet in C++

http://stackoverflow.com/questions/1861294/how-to-calculate-execution-time-of-a-code-snippet-in-c

Linux struct timeval tv gettimeofday tv NULL uint64 ret tv.tv_usec Convert from micro seconds 10^ 6 to milliseconds 10^ 3 ret 1000..

how to solve unhandled exception error when using visual C++ 2008?

http://stackoverflow.com/questions/2490449/how-to-solve-unhandled-exception-error-when-using-visual-c-2008

t d 02d 02d d ~ d ms n tm tm_hour tm tm_min tm tm_sec tv.tv_usec tm tm_hour 3600 1000 tm tm_min 60 1000 tm tm_sec 1000 tv.tv_usec.. tm tm_hour 3600 1000 tm tm_min 60 1000 tm tm_sec 1000 tv.tv_usec 1000 debugger stops here start tm tm_hour 3600 1000 tm tm_min.. tm tm_hour 3600 1000 tm tm_min 60 1000 tm tm_sec 1000 tv.tv_usec 1000 return start thanks for your replies c c visual studio..

Sleep less than one millisecond

http://stackoverflow.com/questions/85122/sleep-less-than-one-millisecond

usleep long usec struct timeval tv tv.tv_sec usec 1000000L tv.tv_usec usec 1000000L return select 0 0 0 0 tv On Windows however the.. FD_ZERO dummy FD_SET s dummy tv.tv_sec usec 1000000L tv.tv_usec usec 1000000L return select 0 0 0 dummy tv All these created..

timespec equivalent for windows

http://stackoverflow.com/questions/8583308/timespec-equivalent-for-windows

tv 0 if t0.tv_sec t0 tv return tv.tv_sec t0.tv_sec tv.tv_usec t0.tv_usec 1000000. #else #include windows.h double RealElapsedTime..