c# Programming Glossary: state.buffer
Socket buffers the data it receives http://stackoverflow.com/questions/18418613/socket-buffers-the-data-it-receives the connection and call BeginReceive handler.BeginReceive state.buffer 0 StateObject.BufferSize 0 new AsyncCallback ReadCallback state..
How to split a large file into chunks in c#? http://stackoverflow.com/questions/5659189/how-to-split-a-large-file-into-chunks-in-c 0 Thread.Sleep 1000 fileNameLen BitConverter.ToInt32 state.buffer 0 string fileName Encoding.UTF8.GetString state.buffer 4 fileNameLen.. state.buffer 0 string fileName Encoding.UTF8.GetString state.buffer 4 fileNameLen receivedPath fileName flag if flag 1 BinaryWriter.. receivedPath FileMode.Append if flag 1 writer.Write state.buffer 4 fileNameLen bytesRead 4 fileNameLen flag else writer.Write..
Asynchronous server socket multiple clients http://stackoverflow.com/questions/5815872/asynchronous-server-socket-multiple-clients the handler socket for communication handler.BeginReceive state.buffer 0 StateObject.BufferSize 0 new AsyncCallback ReadCallback state..
Turning async socket Parallel and not only Concurrent in very intensive application using TPL http://stackoverflow.com/questions/5834755/turning-async-socket-parallel-and-not-only-concurrent-in-very-intensive-applicat state.workSocket.EndReceive state.buffer state.bytesRead state.buffer.Length state.bytesRead .. state.buffer state.bytesRead state.buffer.Length state.bytesRead null TaskCreationOptions.AttachedToParent.. readChunk.Result if readChunk.Result 0 state.bytesRead state.buffer.Length read return _data doTask _data Task int sendChunk..
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