android Programming Glossary: intensive
ViewPager.setOffscreenPageLimit(0) doesn't work as expected http://stackoverflow.com/questions/10073214/viewpager-setoffscreenpagelimit0-doesnt-work-as-expected I use in my ViewPager instance are quite resource intensive so I'd only like to load one at a time. When I try the following..
android OCR? [closed] http://stackoverflow.com/questions/1106202/android-ocr ocr share improve this question OCR can be pretty CPU intensive you might want to reconsider doing it on a smart phone. That..
How to increase heap size of an android application? http://stackoverflow.com/questions/11275650/how-to-increase-heap-size-of-an-android-application way to have as large a limit as possible is to do memory intensive tasks via the NDK as the NDK does not impose memory limits like..
Application Skeleton to support multiple screen http://stackoverflow.com/questions/12242111/application-skeleton-to-support-multiple-screen over PNG which is significant if your app is image intensive A higher quality lossy JPEG may look better than a highly compressed..
Is there a way to detect 2G, 3G, or 4G on Android Device? http://stackoverflow.com/questions/13735100/is-there-a-way-to-detect-2g-3g-or-4g-on-android-device If so you should warn the user before performing data intensive operations regardless of the connection type. share improve..
Android - Tabs, MapView, activities within tabs http://stackoverflow.com/questions/1590340/android-tabs-mapview-activities-within-tabs new map activity in the activity stack given how resource intensive the map activity is I'm guessing this is not the ideal way to.. new map activity in the activity stack given how resource intensive the map activity is I'm guessing this is not the ideal way to..
Is there an easier way to parse XML in Java? http://stackoverflow.com/questions/1719261/is-there-an-easier-way-to-parse-xml-in-java
Android Service http://stackoverflow.com/questions/4353570/android-service This means that if your service is going to do any CPU intensive such as MP3 playback or blocking such as networking operations..
MultiThreading question http://stackoverflow.com/questions/4592716/multithreading-question app. Lets say I have a first class that needs to do a time intensive task thus this work is done in another Thread. When it's done.. When it's done that same Thread will return the time intensive task result to another 3rd class. This last class will do something..
android how to work with asynctasks progressdialog http://stackoverflow.com/questions/6450275/android-how-to-work-with-asynctasks-progressdialog InitTask extends AsyncTask Context Integer String run intensive processes here notice that the datatype of the first param in..
How do I scale a streaming bitmap in-place without reading the whole image first? http://stackoverflow.com/questions/7051025/how-do-i-scale-a-streaming-bitmap-in-place-without-reading-the-whole-image-first first I have an Android application that is very image intensive. I'm currently using Bitmap.createScaledBitmap to scale the..
Why are annotations under Android such a performance issue (slow)? http://stackoverflow.com/questions/7417426/why-are-annotations-under-android-such-a-performance-issue-slow that the following simple annotation code is incredibly GC intensive and a real performance problem. 1000 calls to an annotation..
What does Bitmap#recycle() in Android Honeycomb actually DO? http://stackoverflow.com/questions/7852943/what-does-bitmaprecycle-in-android-honeycomb-actually-do Android Honeycomb actually DO I am writing a very memory intensive application for Android Honeycomb and I've been very careful..
Android Camera will not work. startPreview fails http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails the rendering thread. If your OpenGL application is memory intensive you should consider de allocating objects that consume significant..
Android How to draw a smooth line following your finger http://stackoverflow.com/questions/8287949/android-how-to-draw-a-smooth-line-following-your-finger for long drawing sessions this becomes computationally intensive to calculate. Hope that helps... fun stuff to play around with...
Android: upload file with filling out POST body together http://stackoverflow.com/questions/8965022/android-upload-file-with-filling-out-post-body-together not populated by default it is a potentially less memory intensive alternative to activating always_populate_raw_post_data. php..
static variable null when returning to the app http://stackoverflow.com/questions/9541688/static-variable-null-when-returning-to-the-app because it has less memory. If you run a very memory intensive app on any of your other devices you should see the same behavior...
ViewPager.setOffscreenPageLimit(0) doesn't work as expected http://stackoverflow.com/questions/10073214/viewpager-setoffscreenpagelimit0-doesnt-work-as-expected 0 doesn't work as expected The fragments I use in my ViewPager instance are quite resource intensive so I'd only like to load one at a time. When I try the following mViewPager.setOffscreenPageLimit 0 mViewPager.setAdapter..
android OCR? [closed] http://stackoverflow.com/questions/1106202/android-ocr OCR I can use for android application development android ocr share improve this question OCR can be pretty CPU intensive you might want to reconsider doing it on a smart phone. That aside to my knowledge the popular OCR libraries are Aspire..
How to increase heap size of an android application? http://stackoverflow.com/questions/11275650/how-to-increase-heap-size-of-an-android-application but this will not work on Gingerbread and above. The only way to have as large a limit as possible is to do memory intensive tasks via the NDK as the NDK does not impose memory limits like the SDK. Alternatively you could only load the part of the..
Application Skeleton to support multiple screen http://stackoverflow.com/questions/12242111/application-skeleton-to-support-multiple-screen PNG is not always best JPEG can offer up to 50 file size reductions over PNG which is significant if your app is image intensive A higher quality lossy JPEG may look better than a highly compressed lossless PNG for the same file size Add labels to your..
Is there a way to detect 2G, 3G, or 4G on Android Device? http://stackoverflow.com/questions/13735100/is-there-a-way-to-detect-2g-3g-or-4g-on-android-device
Android - Tabs, MapView, activities within tabs http://stackoverflow.com/questions/1590340/android-tabs-mapview-activities-within-tabs as the content of the tab plus the show activity plus the new map activity in the activity stack given how resource intensive the map activity is I'm guessing this is not the ideal way to go. I guess my question is is there a GOOD tutorial somewhere.. as the content of the tab plus the show activity plus the new map activity in the activity stack given how resource intensive the map activity is I'm guessing this is not the ideal way to go. I'd avoid it if possible. I'm worried that if we switch..
Is there an easier way to parse XML in Java? http://stackoverflow.com/questions/1719261/is-there-an-easier-way-to-parse-xml-in-java
Android Service http://stackoverflow.com/questions/4353570/android-service objects run in the main thread of their hosting process. This means that if your service is going to do any CPU intensive such as MP3 playback or blocking such as networking operations it should spawn its own thread in which to do that work...
MultiThreading question http://stackoverflow.com/questions/4592716/multithreading-question any other Java platform. I have developed a multi threaded app. Lets say I have a first class that needs to do a time intensive task thus this work is done in another Thread. When it's done that same Thread will return the time intensive task result.. a time intensive task thus this work is done in another Thread. When it's done that same Thread will return the time intensive task result to another 3rd class. This last class will do something and return it's result to the first starting class...
android how to work with asynctasks progressdialog http://stackoverflow.com/questions/6450275/android-how-to-work-with-asynctasks-progressdialog _initTask.cancel true sub class of AsyncTask protected class InitTask extends AsyncTask Context Integer String run intensive processes here notice that the datatype of the first param in the class definition matches the param passed to this method..
How do I scale a streaming bitmap in-place without reading the whole image first? http://stackoverflow.com/questions/7051025/how-do-i-scale-a-streaming-bitmap-in-place-without-reading-the-whole-image-first a streaming bitmap in place without reading the whole image first I have an Android application that is very image intensive. I'm currently using Bitmap.createScaledBitmap to scale the image to a desired size. However this method requires that I..
Why are annotations under Android such a performance issue (slow)? http://stackoverflow.com/questions/7417426/why-are-annotations-under-android-such-a-performance-issue-slow 1.6. I see the same behavior up through 3.0. We are seeing that the following simple annotation code is incredibly GC intensive and a real performance problem. 1000 calls to an annotation method takes almost a second on a fast box. The same code running..
What does Bitmap#recycle() in Android Honeycomb actually DO? http://stackoverflow.com/questions/7852943/what-does-bitmaprecycle-in-android-honeycomb-actually-do does Bitmap#recycle in Android Honeycomb actually DO I am writing a very memory intensive application for Android Honeycomb and I've been very careful to recycle unused Bitmap s wherever possible indeed this is..
Android Camera will not work. startPreview fails http://stackoverflow.com/questions/7942378/android-camera-will-not-work-startpreview-fails void onPause super.onPause The following call pauses the rendering thread. If your OpenGL application is memory intensive you should consider de allocating objects that consume significant memory here. mGLView.onPause @Override protected void..
Android How to draw a smooth line following your finger http://stackoverflow.com/questions/8287949/android-how-to-draw-a-smooth-line-following-your-finger lines but sometimes has to connect the dots using a loop. Also for long drawing sessions this becomes computationally intensive to calculate. Hope that helps... fun stuff to play around with. Edit I threw together a quick project demonstrating these..
Android: upload file with filling out POST body together http://stackoverflow.com/questions/8965022/android-upload-file-with-filling-out-post-body-together Moreover for those cases where HTTP_RAW_POST_DATA is not populated by default it is a potentially less memory intensive alternative to activating always_populate_raw_post_data. php input is not available with enctype multipart form data . Even..
static variable null when returning to the app http://stackoverflow.com/questions/9541688/static-variable-null-when-returning-to-the-app devices it's just more apparent on one of your devices probably because it has less memory. If you run a very memory intensive app on any of your other devices you should see the same behavior. Also there is no flag to prevent this. This is standard..
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