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c++ Programming Glossary: pixels

Algorithm improvement for Coca-Cola can shape recognition

http://stackoverflow.com/questions/10168686/algorithm-improvement-for-coca-cola-can-shape-recognition

result was a binary black and white image where all white pixels would represent the pixels that match this threshold. Obviously.. and white image where all white pixels would represent the pixels that match this threshold. Obviously there is still a lot of.. up with a heat map of the votes for example here all the pixels of the contour of the can will vote for its gravitational center..

OpenCv 2.3 C - How to isolate object inside image

http://stackoverflow.com/questions/10315551/opencv-2-3-c-how-to-isolate-object-inside-image

in the resulting image there is one extra row column of pixels in the border that are not white. Well they are not black either...

std::vector is so much slower than plain arrays?

http://stackoverflow.com/questions/3664272/stdvector-is-so-much-slower-than-plain-arrays

for int i 0 i 1000 i int dimension 999 std vector Pixel pixels pixels.resize dimension dimension for int i 0 i dimension dimension.. i 0 i 1000 i int dimension 999 std vector Pixel pixels pixels.resize dimension dimension for int i 0 i dimension dimension.. dimension dimension for int i 0 i dimension dimension i pixels i .r 255 pixels i .g 0 pixels i .b 0 void UseVectorPushBack..

How does photoshop blend two images together?

http://stackoverflow.com/questions/5919663/how-does-photoshop-blend-two-images-together

of multiple channels. Assuming we are working with RGB pixels the channels in each pixel would be red green and blue. To blend.. in each pixel would be red green and blue. To blend two pixels we blend their respective channels. The blend operation that..

OpenGL define vertex position in pixels

http://stackoverflow.com/questions/7377912/opengl-define-vertex-position-in-pixels

define vertex position in pixels I've been writing a 2D basic game engine in OpenGL C and learning.. . That is I'm still trying to understand the vertex to pixels conversion mechanism of OpenGL. Can it be explained briefly..