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c++ Programming Glossary: pi

Are all temporaries rvalues in C++?

http://stackoverflow.com/questions/2145030/are-all-temporaries-rvalues-in-c

reference and obtain a pointer to the temporary const int pi ri with that pointer remaining perfectly valid as long as the..

Interpretation of int (*a)[3]

http://stackoverflow.com/questions/2250397/interpretation-of-int-a3

2 3 int a 3 foo However I just can't find out how the compiler understands the type definition of a in spite of the regular.. how the compiler understands the type definition of a in spite of the regular operator precedence rules for and . If instead.. the questions as to how the term int a 3 is read by the compiler int a 3 is simple int a 3 is simple as well. But then why..

Deep copy vs Shallow Copy [duplicate]

http://stackoverflow.com/questions/2657810/deep-copy-vs-shallow-copy

the same objects as the original class X private int i int pi public X pi new int X const X copy copy ctor i copy.i pi copy.pi.. as the original class X private int i int pi public X pi new int X const X copy copy ctor i copy.i pi copy.pi Here the.. pi public X pi new int X const X copy copy ctor i copy.i pi copy.pi Here the pi member of the original and copied X object..

g++ undefined reference to typeinfo

http://stackoverflow.com/questions/307352/g-undefined-reference-to-typeinfo

it. When you declare it without defining it in the same compilation unit you're indicating that it's defined somewhere else.. linker phase will try to find it in one of the other compilation units or libraries . An example of defining the virtual.. about. It's very similar to the code extern int i int pi i which states that the integer i is declared in another compilation..

OneOfAType container — storing one each of a given type in a container — am I off base here?

http://stackoverflow.com/questions/3221501/oneofatype-container-storing-one-each-of-a-given-type-in-a-container-am-i

problem that's cropped up in a sort of pass based compiler of mine. Each pass knows nothing of other passes and a common.. return identifier void DeleteData delete data WindowsApi ReferenceCounter refCount std wstring fileName_ std vector Entry.. not need RTTI to work. It is sufficient to provide a mapping between a type and an unique identifier. Here is a simple..

“dereferencing type-punned pointer will break strict-aliasing rules” warning

http://stackoverflow.com/questions/4163126/dereferencing-type-punned-pointer-will-break-strict-aliasing-rules-warning

int . Something like this enum foo ... ... foo foobar int pi reinterpret_cast int foobar When compiling the code g 4.1.2.. ... foo foobar int pi reinterpret_cast int foobar When compiling the code g 4.1.2 I get the following warning message dereferencing..

Why does modulus division (`%`) only work with integers?

http://stackoverflow.com/questions/6102948/why-does-modulus-division-only-work-with-integers

it when the range is within one segment of that range ex pi to pi make a function that can handle any input. The obvious.. the range is within one segment of that range ex pi to pi make a function that can handle any input. The obvious solution.. it does work in Python def sin x return limited_sin x math.pi 2 math.pi math.pi c c share improve this question Because..

NULL pointer with boost::shared_ptr?

http://stackoverflow.com/questions/621220/null-pointer-with-boostshared-ptr

which enables the following natural syntax shared_ptr int pi new int 42 shared_ptr SomeArbitraryType psat new SomeArbitraryType.. SomeArbitraryType psat new SomeArbitraryType foonly ... pi nullPtr psat nullPtr Note that if you use this in multiple translation..

How to use the PI constant in C++

http://stackoverflow.com/questions/1727881/how-to-use-the-pi-constant-in-c

to use the PI constant in C I want to use the PI constant and trigonometric.. to use the PI constant in C I want to use the PI constant and trigonometric functions in some C program. I get.. math.h . However there doesn't seem to be a definition for PI in this header file. How can I get PI without defining it manually..

constant variables not working in header

http://stackoverflow.com/questions/2328671/constant-variables-not-working-in-header

varibles in my header like this... extern const double PI 3.1415926535 extern const double PI_under_180 180.0f PI extern.. extern const double PI 3.1415926535 extern const double PI_under_180 180.0f PI extern const double PI_over_180 PI 180.0f.. PI 3.1415926535 extern const double PI_under_180 180.0f PI extern const double PI_over_180 PI 180.0f I get the following..

How many and which are the uses of “const” in C++?

http://stackoverflow.com/questions/455518/how-many-and-which-are-the-uses-of-const-in-c

making constants that trivially can't change double const PI 3.1415 For passing arbitrary objects by reference instead of..

Cross-compilation for Raspberry Pi in GCC. Where to start?

http://stackoverflow.com/questions/10973020/cross-compilation-for-raspberry-pi-in-gcc-where-to-start

compilation for Raspberry Pi in GCC. Where to start TL DR Where can I find more information.. for ARM gnueabi platform intended to run on a Raspberry Pi device I have just got a brand new Raspberry Pi and I am very.. Raspberry Pi device I have just got a brand new Raspberry Pi and I am very eager to start programming for it. I've managed..

How do I print a double value with full precision using cout?

http://stackoverflow.com/questions/554063/how-do-i-print-a-double-value-with-full-precision-using-cout

double d 3.14159265358979 cout.precision 15 cout Pi fixed d endl You can #include limits to get the maximum precision..

Fast multiplication/division by 2 for floats and doubles (C/C++)

http://stackoverflow.com/questions/7720668/fast-multiplication-division-by-2-for-floats-and-doubles-c-c

has exploded because Chrome has suddenly asked to compute Pi in my back every single time I run ldexp so this benchmark is..

Finding out the CPU clock frequency (per core, per processor)

http://stackoverflow.com/questions/8351944/finding-out-the-cpu-clock-frequency-per-core-per-processor

countermeasures into my y cruncher Multi threaded Pi Benchmark . But for the most part I'm not entirely successful..

Using Quaternions for OpenGL Rotations

http://stackoverflow.com/questions/9715776/using-quaternions-for-opengl-rotations

Input I figured it would be best to use Euler angles or a Pitch Yaw Roll scheme for capturing player input. At the moment.. capturing player input. At the moment arrow keys control Pitch and Yaw whereas Q and E control Roll. I capture player input.. class. Here is the whole thing Quaternion Quaternion float Pitch float Yaw float Roll float Pi 4 atan 1 Set the values which..