c++ Programming Glossary: bitmapfileheader
How can I load 8 bit bmp with OpenGL? http://stackoverflow.com/questions/11980790/how-can-i-load-8-bit-bmp-with-opengl file rb open file if in NULL exit 0 fread this bmfh sizeof BITMAPFILEHEADER 1 in read bmp file header fread this bmih sizeof BITMAPINFOHEADER..
Creating 8bpp bitmap with GDI and saving it as a file http://stackoverflow.com/questions/14859138/creating-8bpp-bitmap-with-gdi-and-saving-it-as-a-file hDC ... drawing into bitmap prepare bitmap file header BITMAPFILEHEADER bf memset bf 0 sizeof BITMAPFILEHEADER bf.bfType MAKEWORD 'B'.. bitmap file header BITMAPFILEHEADER bf memset bf 0 sizeof BITMAPFILEHEADER bf.bfType MAKEWORD 'B' 'M' bf.bfOffBits sizeof BITMAPFILEHEADER.. bf.bfType MAKEWORD 'B' 'M' bf.bfOffBits sizeof BITMAPFILEHEADER bmi.bmiHeader.biSize bf.bfSize bf.bfOffBits bmi.bmiHeader.biSizeImage..
Writing BMP image in pure c/c++ without other libraries http://stackoverflow.com/questions/2654480/writing-bmp-image-in-pure-c-c-without-other-libraries defines the bitmap bits. The file has the following form BITMAPFILEHEADER bmfh BITMAPINFOHEADER bmih RGBQUAD aColors BYTE aBitmapBits..
array[byte] to HBITMAP or CBitmap http://stackoverflow.com/questions/4993518/arraybyte-to-hbitmap-or-cbitmap the information loaded into a BYTE array named bytes.... BITMAPFILEHEADER bmfh bmfh BITMAPFILEHEADER bytes BITMAPINFOHEADER bmih bmih.. a BYTE array named bytes.... BITMAPFILEHEADER bmfh bmfh BITMAPFILEHEADER bytes BITMAPINFOHEADER bmih bmih BITMAPINFOHEADER bytes sizeof.. BITMAPINFOHEADER bmih bmih BITMAPINFOHEADER bytes sizeof BITMAPFILEHEADER BITMAPINFO bmi bmi BITMAPINFO bmih void bits bits void bytes..
How can I read BMP pixel values into an array? http://stackoverflow.com/questions/5751749/how-can-i-read-bmp-pixel-values-into-an-array of it will be the pixel values. The first part will be a BITMAPFILEHEADER structure. The only part you care about is the bfOffBits which.. of the file to the pixel values. The next part after the BITMAPFILEHEADER will be a BITMAPINFOHEADER . This will be useful to determine..
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