¡@

Home 

c++ Programming Glossary: blend

How to do alpha blend fast?

http://stackoverflow.com/questions/1102692/how-to-do-alpha-blend-fast

to do alpha blend fast I am using c I want to do alpha blend using the following.. to do alpha blend fast I am using c I want to do alpha blend using the following code. #define CLAMPTOBYTE color if color.. RGBA RGBA streaming load Load 4 more which you want to blend with srcbytetop RGBx RGBx RGBx RGBx Do some swizzling so that..

Why are Cdecl calls often mismatched in the “standard” P/Invoke Convention?

http://stackoverflow.com/questions/15660722/why-are-cdecl-calls-often-mismatched-in-the-standard-p-invoke-convention

is the calling convention for managed code. It is a blend of the other ones this pointer passing like __thiscall optimized..

How I can get ports associated to the application that opened them?

http://stackoverflow.com/questions/3306138/how-i-can-get-ports-associated-to-the-application-that-opened-them

it then take a look at the original NetHogs which uses a blend of C C and is a bit painful to read hence the rewrite . It's..

Creating a transparent window in C++ Win32

http://stackoverflow.com/questions/3970066/creating-a-transparent-window-in-c-win32

contents under it changes c winapi gdi transparency alphablending share improve this question I was able to do exactly.. hdcMem hbmpSplash use the source image's alpha channel for blending BLENDFUNCTION blend 0 blend.BlendOp AC_SRC_OVER blend.SourceConstantAlpha.. source image's alpha channel for blending BLENDFUNCTION blend 0 blend.BlendOp AC_SRC_OVER blend.SourceConstantAlpha 255 blend.AlphaFormat..

How does photoshop blend two images together?

http://stackoverflow.com/questions/5919663/how-does-photoshop-blend-two-images-together

does photoshop blend two images together Can somebody please explain how Photoshop.. images together Can somebody please explain how Photoshop blends two images together so that I may reproduce the same effects.. photoshop share improve this question Photoshop blends two images together by performing a blend operation on each..

OpenGL ES Texture Coordinates Slightly Off

http://stackoverflow.com/questions/6023400/opengl-es-texture-coordinates-slightly-off

or 0.5 width and 0.5 height . Otherwise the filtering will blend the border of the texture with neigbouting texels outside of..