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c++ Programming Glossary: bitmap

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

assisted drawing being used are quite slim an off screen bitmap must be created and filled for each redraw and the entire window.. problems. I recommend keeping a dynamically allocated bitmap in your view object re allocating it as needed to match the.. system since each new size will require a new back buffer bitmap to be allocated to match it you can ease the pain somewhat by..

Writing BMP image in pure c/c++ without other libraries

http://stackoverflow.com/questions/2654480/writing-bmp-image-in-pure-c-c-without-other-libraries

be done without too much work. Bitmap File Structures Each bitmap file contains a bitmap file header a bitmap information header.. work. Bitmap File Structures Each bitmap file contains a bitmap file header a bitmap information header a color table and an.. Each bitmap file contains a bitmap file header a bitmap information header a color table and an array of bytes that..

how to make screen screenshot with win32 in c++?

http://stackoverflow.com/questions/3291167/how-to-make-screen-screenshot-with-win32-in-c

hBitmap CreateCompatibleBitmap hScreenDc x y get a new bitmap HBITMAP hOldBitmap SelectObject hMemoryDC hBitmap BitBlt hMemoryDC..

Convert bitmap to PNG in-memory in C++ (win32)

http://stackoverflow.com/questions/366768/convert-bitmap-to-png-in-memory-in-c-win32

bitmap to PNG in memory in C win32 Can I convert a bitmap to PNG in.. bitmap to PNG in memory in C win32 Can I convert a bitmap to PNG in memory i.e. without writing to a file using only the..

Fastest method of screen capturing

http://stackoverflow.com/questions/5069104/fastest-method-of-screen-capturing

pRenderTarget pDestTarget save its contents to a bitmap file. hr D3DXSaveSurfaceToFile file D3DXIFF_BMP pDestTarget..

How to get screenshot of a window as bitmap object in C++?

http://stackoverflow.com/questions/7292757/how-to-get-screenshot-of-a-window-as-bitmap-object-in-c

to get screenshot of a window as bitmap object in C How to get screenshot of a window as bitmap object.. bitmap object in C How to get screenshot of a window as bitmap object in C Supposed that I already have the window handle... associated with Windows XP win32 . c windows visual c bitmap window share improve this question you should call the PrintWindow..

Extract cursor image in Java

http://stackoverflow.com/questions/739870/extract-cursor-image-in-java

Pointer hdc gdi32.CreateCompatibleDC Pointer.NULL Pointer bitmap gdi32.CreateCompatibleBitmap hdc width height gdi32.SelectObject.. hdc width height gdi32.SelectObject hdc bitmap user32.DrawIconEx hdc 0 0 hIcon width height 0 Pointer.NULL.. hdc x y image.setRGB x y rgb gdi32.DeleteObject bitmap gdi32.DeleteDC hdc public static void main String args final..

GDI Acceleration In Windows 7 / Drawing To Memory Bitmap

http://stackoverflow.com/questions/10840464/gdi-acceleration-in-windows-7-drawing-to-memory-bitmap

Acceleration In Windows 7 Drawing To Memory Bitmap My GDI program runs fine on Windows XP but on Windows Vista.. working class CMemBmpTest private CDC m_dcDeviceContext CBitmap m_bmpDrawSurface public CMemBmpTest ~CMemBmpTest void Init void.. NULL m_bmpDrawSurface.CreateCompatibleBitmap m_dcDeviceContext 100 100 void CMemBmpTest Draw m_dcDeviceContext.SelectObject..

Displaying webcam feed in cv::Mat format in a picturebox

http://stackoverflow.com/questions/12616529/displaying-webcam-feed-in-cvmat-format-in-a-picturebox

System IntPtr ptr colorImage.ptr System Drawing Bitmap^ b gcnew System Drawing Bitmap colorImage.cols colorImage.rows.. System Drawing Bitmap^ b gcnew System Drawing Bitmap colorImage.cols colorImage.rows colorImage.step System Drawing..

Quickest way to implement a C++ Win32 Splash Screen

http://stackoverflow.com/questions/167743/quickest-way-to-implement-a-c-win32-splash-screen

contain a Picture control Set the picture control type to Bitmap Create import your bitmap in the resource file and set that..

Reduce flicker with GDI+ and C++

http://stackoverflow.com/questions/197948/reduce-flicker-with-gdi-and-c

OnDraw CDC pDC CRect rcClient GetClientRect rcClient Bitmap bmp rcClient.Width rcClient.Height Graphics graphics bmp graphics.DrawImage.. matches the bit depth of the screen. The constructor for Bitmap you're currently using will default to 32bpp ARGB layout if.. converted. Consider using the GDI method CreateCompatibleBitmap to get a matching bitmap. Finally... I assume your example code..

How to rotate Bitmap in windows GDI?

http://stackoverflow.com/questions/2270110/how-to-rotate-bitmap-in-windows-gdi

to rotate Bitmap in windows GDI How would I go about rotating a Bitmap in Windows.. Bitmap in windows GDI How would I go about rotating a Bitmap in Windows GDI C c share improve this question You can..

Writing BMP image in pure c/c++ without other libraries

http://stackoverflow.com/questions/2654480/writing-bmp-image-in-pure-c-c-without-other-libraries

it in the past and it can be done without too much work. Bitmap File Structures Each bitmap file contains a bitmap file header.. bmfh BITMAPINFOHEADER bmih RGBQUAD aColors BYTE aBitmapBits ... see the file format for more details share improve..

How can I create an Image in GDI+ from a Base64-Encoded string in C++?

http://stackoverflow.com/questions/2746855/how-can-i-create-an-image-in-gdi-from-a-base64-encoded-string-in-c

good. Secondly you'll need to convert those bits to a Bitmap object. I followed this example when I had to load images from..

cannot convert parameter 1 from 'char *' to 'LPCWSTR'

http://stackoverflow.com/questions/5480588/cannot-convert-parameter-1-from-char-to-lpcwstr

a BMP file AUX_RGBImageRec LoadBMP char Filename Loads A Bitmap Image FILE File NULL File Handle if Filename Make Sure A Filename.. Close The Handle return auxDIBImageLoad Filename Load The Bitmap And Return A Pointer return NULL If Load Failed Return NULL..

How to save the client area of a child Window to a Bitmap file?

http://stackoverflow.com/questions/5950259/how-to-save-the-client-area-of-a-child-window-to-a-bitmap-file

to save the client area of a child Window to a Bitmap file I have created a windows application using core WIN32.. hDC RECT rect 0 GetWindowRect hwnd rect HBITMAP hBitmap CreateCompatibleBitmap hDC rect.right rect.left rect.bottom.. 0 GetWindowRect hwnd rect HBITMAP hBitmap CreateCompatibleBitmap hDC rect.right rect.left rect.bottom rect.top SelectObject hTargetDC..

How to use typelists

http://stackoverflow.com/questions/901907/how-to-use-typelists

p ... operate on a VectorGraphics object ... else if Bitmap pBitmap dynamic_cast Bitmap p ... operate on a Bitmap object.. ... operate on a VectorGraphics object ... else if Bitmap pBitmap dynamic_cast Bitmap p ... operate on a Bitmap object ... else.. object ... else if Bitmap pBitmap dynamic_cast Bitmap p ... operate on a Bitmap object ... else throw Unknown type..

How to display a cv::Mat in a Windows Form application?

http://stackoverflow.com/questions/9580397/how-to-display-a-cvmat-in-a-windows-form-application

tried so far this panel1 BackgroundImage System Drawing Bitmap frame or this panel1 BackgroundImage gcnew System Drawing Bitmap.. frame or this panel1 BackgroundImage gcnew System Drawing Bitmap frame.widht frame.height System Drawing Imaging PixelFormat.. system usually. I do not believe you are using the correct Bitmap constructor in your example above. You should probably be using..