android Programming Glossary: currentversion
Handling registration ID changes in Google Cloud Messaging on Android http://stackoverflow.com/questions/16838654/handling-registration-id-changes-in-google-cloud-messaging-on-android a race condition if GCM sends a message int registeredVersion prefs.getInt PROPERTY_APP_VERSION Integer.MIN_VALUE int currentVersion getAppVersion context if registeredVersion currentVersion isRegistrationExpired Log.v TAG App version changed or registration.. prefs.getInt PROPERTY_APP_VERSION Integer.MIN_VALUE int currentVersion getAppVersion context if registeredVersion currentVersion isRegistrationExpired Log.v TAG App version changed or registration expired. return return registrationId Checks if the..
In GoogleCloudMessaging API, how to handle the renewal or expiration of registration ID? http://stackoverflow.com/questions/17335572/in-googlecloudmessaging-api-how-to-handle-the-renewal-or-expiration-of-registra a race condition if GCM sends a message int registeredVersion prefs.getInt PROPERTY_APP_VERSION Integer.MIN_VALUE int currentVersion getAppVersion context if registeredVersion currentVersion isRegistrationExpired Log.v TAG App version changed or registration.. prefs.getInt PROPERTY_APP_VERSION Integer.MIN_VALUE int currentVersion getAppVersion context if registeredVersion currentVersion isRegistrationExpired Log.v TAG App version changed or registration expired. return return registrationId Checks if the..
GCM Not Sending the Notifications http://stackoverflow.com/questions/18571844/gcm-not-sending-the-notifications to work with the new app version. int registeredVersion prefs.getInt PROPERTY_APP_VERSION Integer.MIN_VALUE int currentVersion getAppVersion context if registeredVersion currentVersion Log.i TAG App version changed. return return registrationId.. prefs.getInt PROPERTY_APP_VERSION Integer.MIN_VALUE int currentVersion getAppVersion context if registeredVersion currentVersion Log.i TAG App version changed. return return registrationId Registers the application with GCM servers asynchronously...
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