android Programming Glossary: bb.order
Android getOrientation() method returns bad results http://stackoverflow.com/questions/10192057/android-getorientation-method-returns-bad-results src ByteBuffer bb ByteBuffer.allocateDirect 4 src.length bb.order ByteOrder.nativeOrder FloatBuffer inBuf bb.asFloatBuffer inBuf.put.. src ByteBuffer bb ByteBuffer.allocateDirect 2 src.length bb.order ByteOrder.nativeOrder ShortBuffer inBuf bb.asShortBuffer inBuf.put..
Modifying camera output using SurfaceTexture and OpenGL http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl bb ByteBuffer.allocateDirect squareVertices.length 4 bb.order ByteOrder.nativeOrder vertexBuffer bb.asFloatBuffer vertexBuffer.put..
What is the easiest way to draw line using OpenGL-ES (android) http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android 4 use the device hardware's native byte order bb.order ByteOrder.nativeOrder create a floating point buffer from the..
Is Opengl Development GPU Dependant? http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant length 4 use the device hardware's native byte order bb.order ByteOrder.nativeOrder create a floating point buffer from the..
Taking screenshot of Android OpenGL http://stackoverflow.com/questions/3310990/taking-screenshot-of-android-opengl ByteBuffer bb ByteBuffer.allocateDirect screenshotSize 4 bb.order ByteOrder.nativeOrder gl.glReadPixels 0 0 width height GL10.GL_RGBA..
Android: How can you get framebuffer (screenshot) on rooted device? http://stackoverflow.com/questions/4998527/android-how-can-you-get-framebuffer-screenshot-on-rooted-device ByteBuffer bb ByteBuffer.allocateDirect screenshotSize 4 bb.order ByteOrder.nativeOrder gl.glReadPixels 0 0 width height GL10.GL_RGBA..
Android getOrientation() method returns bad results http://stackoverflow.com/questions/10192057/android-getorientation-method-returns-bad-results float angle _angleZ angle FloatBuffer InitFloatBuffer float src ByteBuffer bb ByteBuffer.allocateDirect 4 src.length bb.order ByteOrder.nativeOrder FloatBuffer inBuf bb.asFloatBuffer inBuf.put src return inBuf ShortBuffer InitShortBuffer short src.. inBuf.put src return inBuf ShortBuffer InitShortBuffer short src ByteBuffer bb ByteBuffer.allocateDirect 2 src.length bb.order ByteOrder.nativeOrder ShortBuffer inBuf bb.asShortBuffer inBuf.put src return inBuf Init data for our rendered pyramid private..
Modifying camera output using SurfaceTexture and OpenGL http://stackoverflow.com/questions/12519235/modifying-camera-output-using-surfacetexture-and-opengl public DirectVideo int _texture texture _texture ByteBuffer bb ByteBuffer.allocateDirect squareVertices.length 4 bb.order ByteOrder.nativeOrder vertexBuffer bb.asFloatBuffer vertexBuffer.put squareVertices vertexBuffer.position 0 ByteBuffer dlb..
What is the easiest way to draw line using OpenGL-ES (android) http://stackoverflow.com/questions/16027455/what-is-the-easiest-way-to-draw-line-using-opengl-es-android number of coordinate values 4 bytes per float LineCoords.length 4 use the device hardware's native byte order bb.order ByteOrder.nativeOrder create a floating point buffer from the ByteBuffer VertexBuffer bb.asFloatBuffer add the coordinates..
Is Opengl Development GPU Dependant? http://stackoverflow.com/questions/17229066/is-opengl-development-gpu-dependant number of coordinate values 4 bytes per float lineCoords. length 4 use the device hardware's native byte order bb.order ByteOrder.nativeOrder create a floating point buffer from the ByteBuffer vertexBuffer bb.asFloatBuffer prepare shaders and..
Taking screenshot of Android OpenGL http://stackoverflow.com/questions/3310990/taking-screenshot-of-android-opengl code if screenshot int screenshotSize width height ByteBuffer bb ByteBuffer.allocateDirect screenshotSize 4 bb.order ByteOrder.nativeOrder gl.glReadPixels 0 0 width height GL10.GL_RGBA GL10.GL_UNSIGNED_BYTE bb int pixelsBuffer new int..
Android: How can you get framebuffer (screenshot) on rooted device? http://stackoverflow.com/questions/4998527/android-how-can-you-get-framebuffer-screenshot-on-rooted-device int height dm.heightPixels int screenshotSize width height ByteBuffer bb ByteBuffer.allocateDirect screenshotSize 4 bb.order ByteOrder.nativeOrder gl.glReadPixels 0 0 width height GL10.GL_RGBA GL10.GL_UNSIGNED_BYTE bb int pixelsBuffer new int screenshotSize..
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