java Programming Glossary: lastupdatetime
Java rectangle collision detection confusion http://stackoverflow.com/questions/13825515/java-rectangle-collision-detection-confusion 5 We will need the last update time. double lastUpdateTime System.nanoTime Store the last time we rendered. double lastRenderTime.. Simple way of finding FPS. int lastSecondTime int lastUpdateTime 1000000000 while running.get double now System.nanoTime int.. as we need to potentially playing catchup. while now lastUpdateTime TIME_BETWEEN_UPDATES updateCount MAX_UPDATES_BEFORE_RENDER ..
Threads with Key Bindings http://stackoverflow.com/questions/13999506/threads-with-key-bindings 5 We will need the last update time. double lastUpdateTime System.nanoTime Store the last time we rendered. double lastRenderTime.. Simple way of finding FPS. int lastSecondTime int lastUpdateTime 1000000000 store the time we started this will be used for updating.. as we need to potentially playing catchup. while now lastUpdateTime TIME_BETWEEN_UPDATES updateCount MAX_UPDATES_BEFORE_RENDER ..
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