java Programming Glossary: eventqueue.isdispatchthread
Do Robot methods need to be run on the event queue? http://stackoverflow.com/questions/10468432/do-robot-methods-need-to-be-run-on-the-event-queue snip private void checkNotDispatchThread if EventQueue.isDispatchThread throw new IllegalThreadStateException Cannot call method from..
How to set output stream to TextArea http://stackoverflow.com/questions/12945537/how-to-set-output-stream-to-textarea @Override public void appendText final String text if EventQueue.isDispatchThread output.append text output.setCaretPosition output.getText..
How to make line animation smoother? http://stackoverflow.com/questions/13540534/how-to-make-line-animation-smoother model.getAnimatables animatable.copy repaint if EventQueue.isDispatchThread update.run else try EventQueue.invokeAndWait update catch..
How can I perfectly simulate KeyEvents? http://stackoverflow.com/questions/14572270/how-can-i-perfectly-simulate-keyevents protected void dispatchKeyEventsViaEventQueue if EventQueue.isDispatchThread String text This is a key sequence dispatched via the event..
Keyboard input for a game in Java http://stackoverflow.com/questions/2702203/keyboard-input-for-a-game-in-java account public boolean dispatchKeyEvent KeyEvent e assert EventQueue.isDispatchThread int kc e.getKeyCode if e.getID KeyEvent.KEY_PRESSED If repeat.. m null private synchronized void move Move move assert EventQueue.isDispatchThread context.notIdleSinceStart PlayfieldEvent pfe game.move move.. private synchronized void startRepeating Move move assert EventQueue.isDispatchThread if isRepeating move return long delay account.getInt KEY_REPEAT_DELAY..
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