c++ Programming Glossary: vertically
Tag editor component for Delphi/C++Builder http://stackoverflow.com/questions/12597678/tag-editor-component-for-delphi-cbuilder controls . Update Added AutoHeight property made edit box vertically centred and changed the drag cursor. Yeah I couldn't resist..
Windows C++ dialog resizer class http://stackoverflow.com/questions/144583/windows-c-dialog-resizer-class not resize Single line text boxes should not be stretched vertically Buttons should probably stay the same size Basically I'm looking..
Need help compiling jpegtran.c code from libjpeg http://stackoverflow.com/questions/14631530/need-help-compiling-jpegtran-c-code-from-libjpeg if y_crop_blocks dst_blk_y comp_height Row is within the vertically mirrorable area. src_buffer srcinfo mem access_virt_barray j_common_ptr.. else Any remaining right edge blocks are only mirrored vertically. src_ptr src_row_ptr x_crop_blocks dst_blk_x for i 0 i DCTSIZE..
2D Platformer Collision Problems With Both Axes http://stackoverflow.com/questions/2656943/2d-platformer-collision-problems-with-both-axes check for horizontal collisions first and the player moves vertically at more than one pixel per frame it handles the horizontal collision..
Levenshtein Distance: Inferring the edit operations from the matrix http://stackoverflow.com/questions/5849139/levenshtein-distance-inferring-the-edit-operations-from-the-matrix matrix in one of two ways with 'democrat' horizontally or vertically. This doesn't change the computation of the Levenshtein distance..
Problems converting YV12 to RGB through GLSL http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl using GLSL shaders. However the resulting image is flipped vertically and has some color issues. I think the problem may be that the..
Image scaling (KeepAspectRatioByExpanding) through OpenGL http://stackoverflow.com/questions/9011108/image-scaling-keepaspectratiobyexpanding-through-opengl 2 break Mirroring texture coordinates to flip the image vertically glBegin GL_QUADS glTexCoord2f 0.0f img_height glVertex2f offset_x..
Converting data from glReadPixels() to OpenCV::Mat http://stackoverflow.com/questions/9097756/converting-data-from-glreadpixels-to-opencvmat on triangle orientation in this case . To flip a cv Mat vertically you can use cv flip cv flip img flipped 0 So to keep in mind..
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