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c++ Programming Glossary: layed

C/C++: Force Bit Field Order and Alignment

http://stackoverflow.com/questions/1490092/c-c-force-bit-field-order-and-alignment

an Intel processor with the GCC compiler the fields were layed out in memory as they are shown. Message.version was the first..

Convert inline assembly code to C++

http://stackoverflow.com/questions/16142284/convert-inline-assembly-code-to-c

I386 just copy the args buffer to the stack it's already layed out correctly int begin m_argsBegin int ptr m_argsEnd int arr.. sample just copy the args buffer to the stack it's already layed out correctly int begin m_argsBegin int ptr m_argsEnd int arr.. sizeof arg N . That's what the comment says it's already layed out correctly unfortunately this is not true in 64bit mode...

Inline assembly language

http://stackoverflow.com/questions/16294841/inline-assembly-language

I386 just copy the args buffer to the stack it's already layed out correctly int begin m_argsBegin int ptr m_argsEnd while..

I have big confusion to understand the difference between `char *var[3]`, `char var[3][15]`

http://stackoverflow.com/questions/17979312/i-have-big-confusion-to-understand-the-difference-between-char-var3-char

the first one it's an array of 5 char 15 objects which are layed out sequentially in memory. Unused bytes in the end of each..

Virtual inheritance doesn't break static composition?

http://stackoverflow.com/questions/4335288/virtual-inheritance-doesnt-break-static-composition

Point2d in Vertex3d . non virtual inherited members are layed out as usual. The point of virtual multiple inheritance is that..

Qt Signals/Slots and Threads

http://stackoverflow.com/questions/4452328/qt-signals-slots-and-threads

my car and renders it in some meaningful way. My app is layed out as 3 threads the GUI main thread the rendering thread and..