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c++ Programming Glossary: lasts

Returning temporary object and binding to const reference [duplicate]

http://stackoverflow.com/questions/11560339/returning-temporary-object-and-binding-to-const-reference

exactly what it appears to do. Normally a temporary object lasts only until the end of the full expression in which it appears...

Difference between static, auto, global and local variable in context of c and c++

http://stackoverflow.com/questions/13415321/difference-between-static-auto-global-and-local-variable-in-context-of-c-and-c

with static storage duration have a lifetime that lasts until the end of the program. If they are local variables then..

The static keyword and its various uses in C++

http://stackoverflow.com/questions/15235526/the-static-keyword-and-its-various-uses-in-c

there is static storage duration which means that it lasts for the lifetime of the program in the case of a global but..

C++ destructor & function call order

http://stackoverflow.com/questions/2196327/c-destructor-function-call-order

automatic storage duration. The storage for these objects lasts until the block in which they are created exits. What is actual..

Performance of dynamic_cast?

http://stackoverflow.com/questions/4050901/performance-of-dynamic-cast

time_duration diff secondValue firstValue std cout Cast1 lasts t diff.fractional_seconds microsec std endl The above code uses.. same. The results of 1 execution were the following Cast1 lasts 74 microsec Cast2 lasts 2 microsec Cast3 lasts 1 microsec The.. execution were the following Cast1 lasts 74 microsec Cast2 lasts 2 microsec Cast3 lasts 1 microsec The first cast always took..

What are exact requirements on automatic storage duration?

http://stackoverflow.com/questions/7103145/what-are-exact-requirements-on-automatic-storage-duration

that the storage for these objects with automatic duration lasts until the block in which they are created exists . I don't understand.. is minimum potential and the other says explicitly that it lasts until the block exists . Looks like according to the first both..

Disallowing creation of the temporary objects

http://stackoverflow.com/questions/914861/disallowing-creation-of-the-temporary-objects

creating an object and they have to know how long it lasts. Another likely mistake CSingleLock c new CSingleLock m_criticalSection..

Why is MinGW very slow?

http://stackoverflow.com/questions/929495/why-is-mingw-very-slow

And it builds very very slow. Compiling a cpp module lasts 2 5 seconds and linking lasts even 2 3 minutes. It's a portable.. slow. Compiling a cpp module lasts 2 5 seconds and linking lasts even 2 3 minutes. It's a portable code this code on Linux compiles.. follow the build message window... The entire process lasts less than 20 seconds. I tried the common tweaks eg. precompiled..

C++11: The range-based for statement: “range-init” lifetime?

http://stackoverflow.com/questions/9657708/c11-the-range-based-for-statement-range-init-lifetime

its lifetime to be that of the reference. So the temporary lasts for the whole loop that's also why there is an extra set of..