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c++ Programming Glossary: bi

Bitmap transfer using Winsock, GetDIBits and SetDiBits [closed]

http://stackoverflow.com/questions/3539874/bitmap-transfer-using-winsock-getdibits-and-setdibits

Here's my sending code void GetScreenData BITMAPINFO bi BYTE buf gets the bitmap data HBITMAP hBitmap BITMAP Bitmap.. code void GetScreenData BITMAPINFO bi BYTE buf gets the bitmap data HBITMAP hBitmap BITMAP Bitmap RECT r HDC ActiveDC GetDC.. int cClrBits Bitmap.bmPlanes Bitmap.bmBitsPixel memset bi 0 sizeof BITMAPINFO bi bmiHeader.biSize sizeof BITMAPINFOHEADER..

Reverse map lookup

http://stackoverflow.com/questions/5749073/reverse-map-lookup

Variance in RDTSC overhead

http://stackoverflow.com/questions/6432669/variance-in-rdtsc-overhead

My questions are these What are the possible causes of the bi modal distribution of cycle counts generated by the code above.. 0. Compile command is g Wall mssse3 mtune core2 O3 o test.bin test.cpp The code that GCC generates for the core loop is .L105.. microarchitecture to say exactly why you're getting this bimodal distribution or how your code ran faster those 28 times..

Sudoku backtracking algorithm

http://stackoverflow.com/questions/7695926/sudoku-backtracking-algorithm

write an algorithm to solve any solvable sudoku board of arbitrary size. I've written a recursive function that can solve.. with 1 3 7 and 8 logically can take only 3 . This has to bi solved with iteration if you consider the following example...

find overlapping rectangles algorithm

http://stackoverflow.com/questions/7727758/find-overlapping-rectangles-algorithm

inside A I cannot simply loop through my set as it is too big. Thanks edit the rectangles are all parallel to the axis c.. else If the searchRect's boundary extends into the left bi section of the node we need to search the left sub tree for.. If the searchRect's boundary extends into the right bi section of the node we need to search the right sub tree for..

Method resolution order in C++

http://stackoverflow.com/questions/3310910/method-resolution-order-in-c

C one by one. if S f C empty empty B base classes of C for Bi in B S f C S f C .Merge. S f Bi Finally the declaration set.. B base classes of C for Bi in B S f C S f C .Merge. S f Bi Finally the declaration set is returned as the result of name..

Is it possible to do an inplace merge without temporary storage?

http://stackoverflow.com/questions/4373307/is-it-possible-to-do-an-inplace-merge-without-temporary-storage

it would probably look something like this template class Bi class Cmp void inplace_merge Bi first Bi middle Bi last Cmp.. like this template class Bi class Cmp void inplace_merge Bi first Bi middle Bi last Cmp cmp if first last typedef typename.. template class Bi class Cmp void inplace_merge Bi first Bi middle Bi last Cmp cmp if first last typedef typename iterator_traits..

Can input iterators be used where forward iterators are expected?

http://stackoverflow.com/questions/6449266/can-input-iterators-be-used-where-forward-iterators-are-expected

of iterator categories goes like this Random access Bi directional Forward Input Output Correct I always thought..

C++11 features in Visual Studio 2012

http://stackoverflow.com/questions/7421825/c11-features-in-visual-studio-2012

and trivial types Atomics Strong compare and exchange Bi directional fences Data dependency ordering Range based for..