c# Programming Glossary: revised
Identifying last loop when using for each http://stackoverflow.com/questions/1068110/identifying-last-loop-when-using-for-each Looping item else Console.Writeline Lastone item I revised the following code to compare by reference not value can only..
Why ever use fields instead of properties? http://stackoverflow.com/questions/2166433/why-ever-use-fields-instead-of-properties them even if you can't see them. Update 2 Regarding your revised question... is there any time that SomeType someField is preferable..
Windows shell extension with C# http://stackoverflow.com/questions/2194572/windows-shell-extension-with-c-sharp Guidance for implementing in process extensions has been revised and it continues the recommendation against writing shell extensions..
Is it better to execute many sql commands with one connection, or reconnect everytime? http://stackoverflow.com/questions/5981376/is-it-better-to-execute-many-sql-commands-with-one-connection-or-reconnect-ever it. although the difference is marginal if any. Here's the revised code and output public void TimingTest numIts 1000 commandTxt..
Extending the C# Coalesce Operator http://stackoverflow.com/questions/665554/extending-the-c-sharp-coalesce-operator could just use the existing operator for that. This is the revised class public static class Coalesce public static TResult UntilNull..
Which cryptographic hash function should I choose? http://stackoverflow.com/questions/800685/which-cryptographic-hash-function-should-i-choose its length would require. The attack is continually being revised and currently can be done in ~2^63 steps just barely within..
Is there a reason for C#'s reuse of the variable in a foreach? http://stackoverflow.com/questions/8898925/is-there-a-reason-for-cs-reuse-of-the-variable-in-a-foreach expressions were available or common and which hasn't been revised since then c# lambda foreach anonymous methods share improve.. expressions were available or common and which hasn't been revised since then The latter. The C# 1.0 specification actually did..
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