android Programming Glossary: touch_state_scrolling
Developing an Android Homescreen http://stackoverflow.com/questions/3467461/developing-an-android-homescreen static int TOUCH_STATE_REST 0 private final static int TOUCH_STATE_SCROLLING 1 private int mTouchState TOUCH_STATE_REST private int mTouchSlop.. if the user moved far enough along the X axis mTouchState TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_DOWN Remember location of down.. mTouchState mScroller.isFinished TOUCH_STATE_REST TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_CANCEL case MotionEvent.ACTION_UP..
Android: Moving background image while navigating through Views http://stackoverflow.com/questions/4775650/android-moving-background-image-while-navigating-through-views static int TOUCH_STATE_REST 0 private final static int TOUCH_STATE_SCROLLING 1 private int mTouchState TOUCH_STATE_REST private int mTouchSlop.. if the user moved far enough along the X axis mTouchState TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_DOWN Remember location of down.. mTouchState mScroller.isFinished TOUCH_STATE_REST TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_CANCEL case MotionEvent.ACTION_UP..
Android Homescreen http://stackoverflow.com/questions/4969226/android-homescreen static int TOUCH_STATE_REST 0 private final static int TOUCH_STATE_SCROLLING 1 private int mTouchState TOUCH_STATE_REST private int mTouchSlop.. if the user moved far enough along the X axis mTouchState TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_DOWN Remember location of down.. mTouchState mScroller.isFinished TOUCH_STATE_REST TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_CANCEL case MotionEvent.ACTION_UP..
Developing an Android Homescreen http://stackoverflow.com/questions/3467461/developing-an-android-homescreen private static final int SNAP_VELOCITY 1000 private final static int TOUCH_STATE_REST 0 private final static int TOUCH_STATE_SCROLLING 1 private int mTouchState TOUCH_STATE_REST private int mTouchSlop 0 public DragableSpace Context context super context mScroller.. boolean xMoved xDiff mTouchSlop if xMoved Scroll if the user moved far enough along the X axis mTouchState TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_DOWN Remember location of down touch mLastMotionX x If being flinged and user touches.. don't. mScroller.isFinished should be false when being flinged. mTouchState mScroller.isFinished TOUCH_STATE_REST TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_CANCEL case MotionEvent.ACTION_UP Release the drag mTouchState TOUCH_STATE_REST break..
Android: Moving background image while navigating through Views http://stackoverflow.com/questions/4775650/android-moving-background-image-while-navigating-through-views private static final int SNAP_VELOCITY 1000 private final static int TOUCH_STATE_REST 0 private final static int TOUCH_STATE_SCROLLING 1 private int mTouchState TOUCH_STATE_REST private int mTouchSlop 0 public ViewFlipper Context context super context mScroller.. boolean xMoved xDiff mTouchSlop 50 if xMoved Scroll if the user moved far enough along the X axis mTouchState TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_DOWN Remember location of down touch mLastMotionX x If being flinged and user touches.. don't. mScroller.isFinished should be false when being flinged. mTouchState mScroller.isFinished TOUCH_STATE_REST TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_CANCEL case MotionEvent.ACTION_UP Release the drag mTouchState TOUCH_STATE_REST break..
Android Homescreen http://stackoverflow.com/questions/4969226/android-homescreen private static final int SNAP_VELOCITY 1000 private final static int TOUCH_STATE_REST 0 private final static int TOUCH_STATE_SCROLLING 1 private int mTouchState TOUCH_STATE_REST private int mTouchSlop 0 public DragableSpace Context context super context mScroller.. boolean xMoved xDiff mTouchSlop if xMoved Scroll if the user moved far enough along the X axis mTouchState TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_DOWN Remember location of down touch mLastMotionX x If being flinged and user touches.. don't. mScroller.isFinished should be false when being flinged. mTouchState mScroller.isFinished TOUCH_STATE_REST TOUCH_STATE_SCROLLING break case MotionEvent.ACTION_CANCEL case MotionEvent.ACTION_UP Release the drag mTouchState TOUCH_STATE_REST break The..
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