android Programming Glossary: lrucache
When should I recycle a bitmap using LRUCache? http://stackoverflow.com/questions/10743381/when-should-i-recycle-a-bitmap-using-lrucache final int cacheSize 1024 1024 memClass 8 mImageCache new LruCache String Bitmap cacheSize @Override protected int sizeOf String..
Android Objects Cache http://stackoverflow.com/questions/10841470/android-objects-cache android caching share improve this question The plain LruCache suggested above is an in memory cache. From your question it.. Bitmaps android training doc. Then take a look at the DiskLruCache implementation discussed on the following thread Using DiskLruCache.. implementation discussed on the following thread Using DiskLruCache in android 4.0 does not provide for openCache method You can..
Yet another getView called multiple times http://stackoverflow.com/questions/11186004/yet-another-getview-called-multiple-times MyTask extends AsyncTask String Integer Bitmap private LruCache String Bitmap mMap private String mUri private int mPosition.. mHolder public MyTask ViewHolder holder int position LruCache String Bitmap map mMap map mHolder holder mPosition position..
“Cannot draw recycled bitmaps” when displaying bitmaps in Gallery attached to Adapter http://stackoverflow.com/questions/12218976/cannot-draw-recycled-bitmaps-when-displaying-bitmaps-in-gallery-attached-to-ad is a quite simple class for loading the images either from LruCache disk sdcard or fetch it remotely. android share improve this..
Bitmap recycle with largeHeap enabled http://stackoverflow.com/questions/12716574/bitmap-recycle-with-largeheap-enabled update UI after the process is completed. Caching Bitmaps LruCache is available from API 12 but if you are interested it using.. be done efficiently using that. Also you can use DiskLruCache for images where you want then to remain for longer period in..
Android Volley ImageLoader - BitmapLruCache parameter? http://stackoverflow.com/questions/16682595/android-volley-imageloader-bitmaplrucache-parameter Volley ImageLoader BitmapLruCache parameter I am having trouble implementing Image cache using.. mImageLoader new ImageLoader mRequestQueue new BitmapLruCache The BitmapLruCache is obviously not included in the toolkit... new ImageLoader mRequestQueue new BitmapLruCache The BitmapLruCache is obviously not included in the toolkit. Any idea how to implement..
How to cache bitmaps into native memory http://stackoverflow.com/questions/17900732/how-to-cache-bitmaps-into-native-memory for example you could use it in conjunction with your own LruCache while avoiding using the heap memory for the cache itself. Code..
Android: how to increase heap size at runtime? http://stackoverflow.com/questions/4119405/android-how-to-increase-heap-size-at-runtime implemented using SoftReferences. The best thing is to use LruCache you can do some thing like this private LruCache String Bitmap.. is to use LruCache you can do some thing like this private LruCache String Bitmap bitmapCache final int memClass int cacheSize memClass.. numbers. cacheSize 1024 1024 memClass 10 bitmapCache new LruCache String Bitmap cacheSize @Override protected int sizeOf String..
When should I recycle a bitmap using LRUCache? http://stackoverflow.com/questions/10743381/when-should-i-recycle-a-bitmap-using-lrucache should I recycle a bitmap using LRUCache I'm using an LRUCache to cache bitmaps which are stored on.. should I recycle a bitmap using LRUCache I'm using an LRUCache to cache bitmaps which are stored on the file system. I built.. frequently while using the app. I believe that when the LRUCache evicts an image to make room for another one the memory is not..
When should I recycle a bitmap using LRUCache? http://stackoverflow.com/questions/10743381/when-should-i-recycle-a-bitmap-using-lrucache use 1 8 of the available memory for this memory cache final int cacheSize 1024 1024 memClass 8 mImageCache new LruCache String Bitmap cacheSize @Override protected int sizeOf String key Bitmap bitmap return bitmap.getByteCount @Override..
Android Objects Cache http://stackoverflow.com/questions/10841470/android-objects-cache be cleared by Settings Manage Application Clear Cache java android caching share improve this question The plain LruCache suggested above is an in memory cache. From your question it sounds like you are looking for a disk cache solution. Read.. a disk cache solution. Read the Disk Cache of the Caching Bitmaps android training doc. Then take a look at the DiskLruCache implementation discussed on the following thread Using DiskLruCache in android 4.0 does not provide for openCache method.. android training doc. Then take a look at the DiskLruCache implementation discussed on the following thread Using DiskLruCache in android 4.0 does not provide for openCache method You can grab the DiskLruCache source on GitHub. share improve this..
Yet another getView called multiple times http://stackoverflow.com/questions/11186004/yet-another-getview-called-multiple-times android smoothScrollbar false The AsyncTask public static class MyTask extends AsyncTask String Integer Bitmap private LruCache String Bitmap mMap private String mUri private int mPosition private ViewHolder mHolder public MyTask ViewHolder holder.. mMap private String mUri private int mPosition private ViewHolder mHolder public MyTask ViewHolder holder int position LruCache String Bitmap map mMap map mHolder holder mPosition position @Override protected Bitmap doInBackground String... url mUri..
“Cannot draw recycled bitmaps” when displaying bitmaps in Gallery attached to Adapter http://stackoverflow.com/questions/12218976/cannot-draw-recycled-bitmaps-when-displaying-bitmaps-in-gallery-attached-to-ad but I cannot get it to work correctly. ImageLoader is a quite simple class for loading the images either from LruCache disk sdcard or fetch it remotely. android share improve this question You are getting this error because you cannot..
Bitmap recycle with largeHeap enabled http://stackoverflow.com/questions/12716574/bitmap-recycle-with-largeheap-enabled so its always better to do that in a background thread and update UI after the process is completed. Caching Bitmaps LruCache is available from API 12 but if you are interested it using below versions it is also available in Support Library too... available in Support Library too. So caching of Images should be done efficiently using that. Also you can use DiskLruCache for images where you want then to remain for longer period in extenal storage. Clearing the Cache Sometimes when your image..
Android Volley ImageLoader - BitmapLruCache parameter? http://stackoverflow.com/questions/16682595/android-volley-imageloader-bitmaplrucache-parameter Volley ImageLoader BitmapLruCache parameter I am having trouble implementing Image cache using the new Volley library. In the presentation code look like.. code look like this mRequestQueue Volley.newRequestQueue context mImageLoader new ImageLoader mRequestQueue new BitmapLruCache The BitmapLruCache is obviously not included in the toolkit. Any idea how to implement it or point me to some resources.. mRequestQueue Volley.newRequestQueue context mImageLoader new ImageLoader mRequestQueue new BitmapLruCache The BitmapLruCache is obviously not included in the toolkit. Any idea how to implement it or point me to some resources http www.youtube.com..
How to cache bitmaps into native memory http://stackoverflow.com/questions/17900732/how-to-cache-bitmaps-into-native-memory thread. This is not a full OOM solution but it could help. for example you could use it in conjunction with your own LruCache while avoiding using the heap memory for the cache itself. Code is only for storing and restoring. if you need to perform..
Android: how to increase heap size at runtime? http://stackoverflow.com/questions/4119405/android-how-to-increase-heap-size-at-runtime that you are maintaining cache in you application which is implemented using SoftReferences. The best thing is to use LruCache you can do some thing like this private LruCache String Bitmap bitmapCache final int memClass int cacheSize memClass ActivityManager.. which is implemented using SoftReferences. The best thing is to use LruCache you can do some thing like this private LruCache String Bitmap bitmapCache final int memClass int cacheSize memClass ActivityManager context.getSystemService Context.ACTIVITY_SERVICE.. some device with more memory may return 24 or even higher numbers. cacheSize 1024 1024 memClass 10 bitmapCache new LruCache String Bitmap cacheSize @Override protected int sizeOf String key Bitmap value return value.getHeight value.getRowBytes..
When should I recycle a bitmap using LRUCache? http://stackoverflow.com/questions/10743381/when-should-i-recycle-a-bitmap-using-lrucache should I recycle a bitmap using LRUCache I'm using an LRUCache to cache bitmaps which are stored on the file system. I built the cache based on the examples here.. should I recycle a bitmap using LRUCache I'm using an LRUCache to cache bitmaps which are stored on the file system. I built the cache based on the examples here http developer.android.com.. bitmap.html The problem is that I'm seeing OutOfMemory crashes frequently while using the app. I believe that when the LRUCache evicts an image to make room for another one the memory is not being freed. I added a call to Bitmap.recycle when an image..
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