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java Programming Glossary: bitmapdrawable

Java Can't create handler inside thread that has not called Looper.prepare()

http://stackoverflow.com/questions/10403858/java-cant-create-handler-inside-thread-that-has-not-called-looper-prepare

String name public String ext public String path public BitmapDrawable icon public NamedFile File file f file name f.getName if f.isFile.. path f.getAbsolutePath if ext null icon mFolderIcon else BitmapDrawable i icons.get ext if i null try int rid R.drawable.class.getField.. ext .getInt R.drawable.class icons.put ext new BitmapDrawable Bitmap.createScaledBitmap BitmapFactory.decodeResource res rid..

android - Caused by: android.view.ViewRootImpl$CalledFromWrongThreadException [duplicate]

http://stackoverflow.com/questions/11204079/android-caused-by-android-view-viewrootimplcalledfromwrongthreadexception

private static Bitmap downloadBitmap private static BitmapDrawable bitmapDrawable private static boolean largerImg false @Override..

Html.ImageGetter TextView

http://stackoverflow.com/questions/16179285/html-imagegetter-textview

import android.graphics.drawable.BitmapDrawable import android.graphics.drawable.Drawable import android.graphics.drawable.LevelListDrawable.. Log.d TAG onPostExecute bitmap bitmap if bitmap null BitmapDrawable d new BitmapDrawable bitmap mDrawable.addLevel 1 1 d mDrawable.setBounds.. bitmap bitmap if bitmap null BitmapDrawable d new BitmapDrawable bitmap mDrawable.addLevel 1 1 d mDrawable.setBounds 0 0 bitmap.getWidth..

Android - Set drawable size programatically

http://stackoverflow.com/questions/4609456/android-set-drawable-size-programatically

.getDrawable R.drawable.somedrawable Bitmap bitmap BitmapDrawable dr .getBitmap Scale it to 50 x 50 Drawable d new BitmapDrawable.. dr .getBitmap Scale it to 50 x 50 Drawable d new BitmapDrawable getResources Bitmap.createScaledBitmap bitmap 50 50 true Set..

Set alpha of Bitmap image!

http://stackoverflow.com/questions/5118894/set-alpha-of-bitmap-image

alpha share improve this question You could also try BitmapDrawable instead of Bitmap . If this is useful for you depends on the..

I need simple Android animation examples [closed]

http://stackoverflow.com/questions/5762743/i-need-simple-android-animation-examples

import android.graphics.drawable.BitmapDrawable import android.os.Bundle import android.view.View import android.view.View.OnClickListener.. R.layout.main img ImageView findViewById R.id.iv BitmapDrawable frame0 BitmapDrawable getResources .getDrawable R.drawable.f0.. img ImageView findViewById R.id.iv BitmapDrawable frame0 BitmapDrawable getResources .getDrawable R.drawable.f0 BitmapDrawable frame1..

Recycle ImageView's Bitmap

http://stackoverflow.com/questions/7009086/recycle-imageviews-bitmap

drawable imageView.getDrawable if drawable instanceof BitmapDrawable BitmapDrawable bitmapDrawable BitmapDrawable drawable Bitmap.. if drawable instanceof BitmapDrawable BitmapDrawable bitmapDrawable BitmapDrawable drawable Bitmap bitmap bitmapDrawable.getBitmap.. instanceof BitmapDrawable BitmapDrawable bitmapDrawable BitmapDrawable drawable Bitmap bitmap bitmapDrawable.getBitmap bitmap.recycle..