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c++ Programming Glossary: planes

Inverse fourier transformation in OpenCV

http://stackoverflow.com/questions/10269456/inverse-fourier-transformation-in-opencv

0 0 dst.cols 2 dst.rows 2 exp dst dst dst Scalar all 1 Mat planes 2 polarToCart dst Mat zeros dst.rows dst.cols dst.type planes.. 2 polarToCart dst Mat zeros dst.rows dst.cols dst.type planes 0 planes 1 merge planes 2 dst idft dst dst DFT_INVERSE DFT_SCALE.. dst Mat zeros dst.rows dst.cols dst.type planes 0 planes 1 merge planes 2 dst idft dst dst DFT_INVERSE DFT_SCALE split..

What are the most widely used C++ vector/matrix math/linear algebra libraries, and their cost and benefit tradeoffs?

http://stackoverflow.com/questions/1380371/what-are-the-most-widely-used-c-vector-matrix-math-linear-algebra-libraries-a

many primitive types geared towards rendering such as planes AABB quatenrions with multiple interpolation etc that aren't..

opengl texturing

http://stackoverflow.com/questions/5380717/opengl-texturing

file unsigned long size unsigned long i unsigned short int planes unsigned short int bpp char temp char finalName 80 glTexCoord2f.. return 0 size image size_x image size_y 3 if fread planes 2 1 file 1 printf Error reading planes from s. n finalName.. size_y 3 if fread planes 2 1 file 1 printf Error reading planes from s. n finalName return 0 if planes 1 printf Planes from..

Why do some people use swap for move assignments?

http://stackoverflow.com/questions/6687388/why-do-some-people-use-swap-for-move-assignments

to make decisions about tradeoffs. The minute one does planes start falling out of the air and nuclear plants start melting..

Algorithm for slicing planes (in place) out of an array of RGB values

http://stackoverflow.com/questions/8465950/algorithm-for-slicing-planes-in-place-out-of-an-array-of-rgb-values

for slicing planes in place out of an array of RGB values I've got a flat array.. viable to create a routine that would sort it into color planes. I'd also need a reverse transformation that would put it back.. back but by definition the same method that sorted it into planes could be applied to unsort it. How efficiently can I in place..

Problems converting YV12 to RGB through GLSL

http://stackoverflow.com/questions/8977489/problems-converting-yv12-to-rgb-through-glsl

image is actually not YV12 the chrominance and luminance planes are not interleaved but are laid out in blocks. This could be.. This could be solved in two ways either interleave the planes before loading that into the texture and use the rest of the.. is a little bit higher monochrome image the chrominance planes taking space above the luminance plane for int y 0 y ImgHeight..