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c++ Programming Glossary: occupies

Garbage Collection in C++11

http://stackoverflow.com/questions/12313405/garbage-collection-in-c11

destructor explicitly before the storage which the object occupies is reused or released however if there is no explicit call to..

Aliasing `T*` with `char*` is allowed. Is it also allowed the other way around?

http://stackoverflow.com/questions/12612488/aliasing-t-with-char-is-allowed-is-it-also-allowed-the-other-way-around

the destructor call starts or the storage which the object occupies is reused or released. This means that I can rewrite the code..

Efficient unsigned-to-signed cast avoiding implementation-defined behavior

http://stackoverflow.com/questions/13150449/efficient-unsigned-to-signed-cast-avoiding-implementation-defined-behavior

short int unsigned int and unsigned long int each of which occupies the same amount of storage and has the same alignment requirements..

Does the size of an int depend on the compiler and/or processor?

http://stackoverflow.com/questions/2331751/does-the-size-of-an-int-depend-on-the-compiler-and-or-processor

int as a 71 bit 1's complement signed integral type that occupies 128 bits of memory using the other 57 bits as padding bits that..

What does sizeof do?

http://stackoverflow.com/questions/3203162/what-does-sizeof-do

the amount of memory in bytes that the variable or type x occupies. It has nothing to do with the value of the variable. For example..

Detecting signed overflow in C/C++

http://stackoverflow.com/questions/3944505/detecting-signed-overflow-in-c-c

char size confusion

http://stackoverflow.com/questions/4266771/char-size-confusion

char is by definition 1. But this does not mean that it occupies 32 bits 8 bits always. 3.9.1 1 Objects declared as characters..

Why does int pointer '++' increment by 4 rather than 1?

http://stackoverflow.com/questions/5610298/why-does-int-pointer-increment-by-4-rather-than-1

EDIT Another question How to visit the 4 bytes an int occupies one by one c c pointers share improve this question When..

An union with a const and a nonconst member?

http://stackoverflow.com/questions/5653471/an-union-with-a-const-and-a-nonconst-member

object with static thread or automatic storage duration occupies or at the storage location that such a const object used to..

What are the barriers to understanding pointers and what can be done to overcome them?

http://stackoverflow.com/questions/5727/what-are-the-barriers-to-understanding-pointers-and-what-can-be-done-to-overcome

address has a rather big house set up on it that occupies three address Main Street 1 3 and your address goes to the middle..

What are the differences between pointer variable and reference variable in C++?

http://stackoverflow.com/questions/57483/what-are-the-differences-between-pointer-variable-and-reference-variable-in-c

address of i into that storage. So pointer and reference occupies same amount of memory As a general rule Use references in function..

Why is it allowed to cast a pointer to a reference?

http://stackoverflow.com/questions/5924248/why-is-it-allowed-to-cast-a-pointer-to-a-reference

The pointer in this case serves as just some variable that occupies some region in memory . The type of that variable makes no difference..

ISO C++ standard draft

http://stackoverflow.com/questions/7238958/iso-c-standard-draft

address of that object is the address of the first byte it occupies. Two distinct objects that are neither bit fields nor base class.. address of that object is the address of the first byte it occupies. Two objects that are not bit fields may have the same address..

C++: optimizing member variable order?

http://stackoverflow.com/questions/892767/c-optimizing-member-variable-order

an object is the less memory and hence less cache it occupies. This is pretty much good news all around at least where you..

new() without delete() is Undefined Behavior or merely Memory Leak? [duplicate]

http://stackoverflow.com/questions/9920973/new-without-delete-is-undefined-behavior-or-merely-memory-leak

of any object by reusing the storage which the object occupies or by explicitly calling the destructor for an object of a class.. destructor explicitly before the storage which the object occupies is reused or released however if there is no explicit call to..