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c++ Programming Glossary: msg.message

How to get the Windows Power State Message (WM_POWERBROADCAST) when not running a Win32 GUI app?

http://stackoverflow.com/questions/1165623/how-to-get-the-windows-power-state-message-wm-powerbroadcast-when-not-running

message_loop MSG msg 0 while GetMessage msg NULL 0 0 if msg.message WM_QUIT break TranslateMessage msg DispatchMessage msg static..

How can I change the background color of a button WinAPI C++

http://stackoverflow.com/questions/18745447/how-can-i-change-the-background-color-of-a-button-winapi-c

Should I use DirectInput or Windows message loop?

http://stackoverflow.com/questions/2165230/should-i-use-directinput-or-windows-message-loop

looks like this while GetMessage msg NULL 0 0 if WM_QUIT msg.message break TranslateMessage msg post a WM_CHAR message if this is.. msg NULL 0 0 PM_REMOVE PM_NOYIELD bool fHandled false if msg.message WM_MOUSEFIRST msg.message WM_MOUSELAST fHandled MyHandleMouseEvent.. bool fHandled false if msg.message WM_MOUSEFIRST msg.message WM_MOUSELAST fHandled MyHandleMouseEvent msg else if msg.message..

Keyboard Input & the Win32 message loop

http://stackoverflow.com/questions/2441457/keyboard-input-the-win32-message-loop

WPARAM key MSG msg while GetMessage msg null 0 0 if msg.message WM_KEYDOWN OnKeyDown msg.wParam else msg.message WM_KEYUP OnKeyUp.. 0 0 if msg.message WM_KEYDOWN OnKeyDown msg.wParam else msg.message WM_KEYUP OnKeyUp msg.wParam else TranslateMessage msg DispatchMessage..

fatal error C1014: too many include files : depth = 1024

http://stackoverflow.com/questions/2582521/fatal-error-c1014-too-many-include-files-depth-1024

mhMainWnd int D3DApp run MSG msg 0 mTimer.reset while msg.message WM_QUIT If there are Window messages then process them. if..